نتایج جستجو برای: digital games

تعداد نتایج: 360314  

2012
Raphael L. Mendonça Pollyana N. Mustaro

Immersion and the study of the emotion are key elements to the creation of a digital game. The elements that change their influence on the player are also important to give the user a better experience on the game. The goal of this project is connecting this two concepts, based on theoretical studies on the influence of both items, inside and outside the primordial concepts of creating a virtua...

2012
Simo Järvelä Inger Ekman J. Matias Kivikangas Niklas Ravaja

Digital games offer rich media content and engaging action, accessible individually or in groups collaborating or competing against each other. This makes them promising for use as stimulus in research settings. This paper examines the advantages and challenges of using games in experimental research with particular focus on strict stimulus control through the following four areas: (1) matching...

2017
Jari Takatalo Jukka Häkkinen Jyrki Kaistinen

2000
Simon Gibbs Michael Hoch Hubert Le Van Gong Richter A. Rafey Sidney Wang

Digital television (DTV) allows simultaneous transmission of data along with traditional AV content. It provides an inexpensive and high bandwidth data pipe that enables new forms of interactive television and also new types of games, and other applications, for game consoles. This paper explores the potential role of DTV in future game titles and addresses how to merge television viewing with ...

2002
Frans Mäyrä Erkki Liski Erkki Mäkinen Tere Vadén HELENE MADSEN RIKU SUOMELA JOUKA MATTILA EERO RÄSÄNEN TIMO KOSKINEN RUNE KLEVJER T. L. TAYLOR

2015
Katharina Emmerich Mareike Bockholt

Serious games are developed with the goal of having a certain impact on players which goes beyond mere entertainment. This purposedriven design is immanent to serious games and can be stated as the key characteristic that distinguishes serious games from other digital games. Hence, verifying that a serious game has the intended effect on the players needs to be an essential part in the developm...

2009
Diane Carr

This paper is a contribution to ongoing debates about the value and limitations of textual analysis in digital games research. It is argued that due to the particular nature of digital games, both structural analysis and textual analysis are relevant to game studies. Unfortunately they tend to be conflated. Neither structural nor textual factors will fully determine meaning, but they are aspect...

Journal: :Canadian Food Studies / La Revue canadienne des études sur l'alimentation 2015

Journal: : 2022

Nowadays, alongside the development and widespread use of technology, concept "digital game" has emerged. With easier access to popularity digital games among children is increasing. Digital appear in various forms such as console games, PC online games. Besides these, it seen that are also played with portable technologies mobile phones tablets. Children who enter world find themselves a diffe...

2007
Martin Pichlmair Fares Kayali

This paper gives an introduction into the principles of interactivity in music video games. Music video games are an old but small genre of games. The earliest direct ancestors emerged in the 1970ies. Some recent music video games were hugely successful. Until today, there are only a few different approaches to their design. The purpose of this article is to shed light on what these design prin...

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