نتایج جستجو برای: educational software
تعداد نتایج: 586770 فیلتر نتایج به سال:
Effective evaluation of educational software is a key issue for successful introduction of advanced tools in the curriculum. This paper focuses on our experience of developing and evaluating a tool for computer-assisted teaching of engineering laboratory courses. Various categories of educational software that can be used for laboratory courses are described. An example of such experimental sys...
This paper presents a case study on the transition of a model-driven software development process, from an educational environment, to a laboratory that develops real life information systems. Although this laboratory, named Synergia, is internally organized as a traditional software development company, it also retains important academic characteristics. Synergia uses the Praxis software devel...
In developing and successfully implementing a classroom project on ‘Internetworking’ in secondary education, the author found that there is a need for adequate educational software. Abstract informatics concepts have to be connected to real-life experiences. In this paper the concept of views that support different perspectives on the subject is applied to meet the requirements for educational ...
Zebu is an educational groupware technology which facilitates the use of standard WWW software to support collaborative project-based learning. This paper discusses the promise of Zebu in helping teachers and students overcome some technical and practical, educational problems inherent in WWW-based technologies, allowing them to more fully realise the potentials of the WWW as a technology for c...
Students presenting learning disabilities may have trouble accessing some educational tools, including software. In this paper we analyse what accessibility might mean when referred to content, strategies and interface of educational software. We point out how a very precise analysis of these components should be made in order to allow learning-disabled pupils to make good use of them. Based on...
The relation of this paper to “Theorem-Proving (TP) components for educational software” deserves explanation: TP technology is designed for mechanised justification of formalised facts — so educational software gains a prerequisite for being a “transparent system” [12] which explains itself. Computer Algebra (CA), however, is not designed for justification (and thus leaves full responsibility ...
The Software Factory described in this paper is an organizational structure specialized in the production of educational materials based on software components according to educational specifications and externally-defined by the end-users requirements (Learners, Tutors, University, Instructional Designers, etc.). The Software Factory applies manufacturing techniques and principles of Domain En...
As educational games become more pervasive, the evolution of game design software is inevitable. This study looked at student perceptions of teacher created Serious Educational Games as part of a project striving to create a game development software where teachers and students create games as part of educational activities. The objective was to use evidence from student perceptions to inform f...
A report on the implementation and evaluation of an intelligent learning system; the multimedia geography tutor and game software titled Lainos World was localized into English, French, Spanish, German, Portuguese, Russian and Simplified Chinese. Thereafter, multilingual online surveys were setup to which High school students were globally invited via mails to schools, targeted adverts and recr...
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