نتایج جستجو برای: interactional complexity
تعداد نتایج: 322048 فیلتر نتایج به سال:
This paper examines the relationship between verbal and visual semiotic cues by analyzing how semiotic cues position speakers interactionally and communicate implicit evaluative messages in one television news story. The paper summarizes an analysis of this news story that my collaborator and I have done based solely on verbal cues (Wortham & Locher, 1996). Then the paper analyzes the visual cu...
We present a unified model of everyday privacy in ubiquitous computing environments, designed to aid system designers and administrators in conceptualizing the end-user privacy experience. The model accounts for the influence of societal-scale forces, contextual factors, and subjective perception on end-user privacy. We identify notice and consent as the fair information practices of greatest e...
For studying mobile gaming experiences and for evaluating mobile games concepts and methods are needed, which take into account the characteristics of the phenomena under study. Experiences emerge and change as a moment of mobile play activity. Underlying attributes of mobile games are the physical movement of players within a mixed game world, the changing contexts of use, the spatial distribu...
We present a conceptual model of everyday privacy in ubiquitous computing environments, based on the works of Lessig and Adams. By everyday privacy, we mean the enduser’s ongoing exposure to and control over personal information collection. The model accounts for the influence of societal-scale forces, contextual factors, and subjective perception on end-user privacy. We identify notice and con...
Currently, citizen-users show a noticeable preference for in-person communication, over Internet-based delivery channels. As a result, governmental agencies still face high numbers of contacts via more traditional service channels such as phone and desk. This chapter deals with the issue of interactional performance in public e-service delivery. It offers a conceptual framework built on the lit...
This paper illustrates the complexity of pointing as it is employed in a design workshop. Using the method of interaction analysis, we argue that pointing is not merely employed to index, locate or fix reference to an object, but also constitutes a practice for reestablishing intersubjectivity and solving interactional trouble such as misunderstandings or disagreements by virtue of enlisting so...
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