نتایج جستجو برای: communicative partner profile
تعداد نتایج: 273397 فیلتر نتایج به سال:
The purpose of this collective case study was to describe the communication behaviors of five people with chronic aphasia when they retold personal narratives to an unfamiliar communication partner using four variants of a visual scene display (VSD) interface. The results revealed that spoken language comprised roughly 70% of expressive modality units; variable patterns of use for other modalit...
Previous research in the field of nonverbal behaviour and communication has neglected a possible link between simple leg and foot posture and movement (or bipedic gesture) and the expression of attitudes and emotions. The present investigation explored this link in two studies; Study 1 employed analysis of a corpus that consisted of video recordings of first encounter dyadic interaction alongsi...
Abstract Background Communication is a key factor in maintaining quality of life and well-being. This core importance for people with dementia who experience changes to their communication abilities. The role the Speech Language Therapist working well documented. Therapists support swallowing disorders however practice focus often on less emphasis communication. recommended allocation Therapy (...
Thirty-six 2-, 4-, and 6-month-old infants were videotaped while interacting with a female adult stranger engaging in either organized or disorganized 1-min peekaboo games. Two-month-old infants gazed and smiled equally at the stranger, regardless of the relative organization of the peekaboo game. In contrast, 4- and 6-month-old infants smiled significantly more and gazed significantly less in ...
To examine early developments in other-oriented resource sharing, fifty-one 18- and 24-month-old children were administered 6 tasks with toys or food that could be shared with an adult playmate who had none. On each task the playmate communicated her desire for the items in a series of progressively more explicit cues. Twenty-four-month-olds shared frequently and spontaneously. Eighteen-month-o...
The purpose of this study was to examine social evaluations (i.e., perceptions of empathy and positivity) following peoples’ interactions with digital human representations. Female research participants engaged in a 3-min interaction while immersed in a 3-D immersive virtual environment with a ‘‘peer counselor.’’ Participants were led to believe that the peer counselor was either an embodied ag...
Great apes appear to be the nonhuman primates most capable of recognizing trading opportunities and engaging in transfers of commodities with conspecifics. Spontaneous exchange of goods between them has not yet been reported. We tested gorillas (Gorilla gorilla), orangutans (Pongo pygmaeus), bonobos (Pan paniscus), and chimpanzees (Pan troglodytes) in a token-exchange task involving two conspec...
estimates of self, parental and partner multiple intelligences in iran: a replication and extension.
two hundred and fifty-eight iranian university students estimated their own, parents', and partners' overall (general) intelligence, and also estimated 13 'multiple intelligences' on a simple, two-page questionnaire which was previously used in many similar studies. in accordance with previous research, men rated themselves higher than women on logical-mathematical, spatial and musical intellig...
This paper describes a new on-line game we have developed which allows learners of Chinese or English to practice speaking in a communicative setting. Game play resembles gin rummy or Mah Jong, and is intended to be sufficiently engaging to invite persistent replay. Students compete in a social game against other students at remote settings, or they can play against a robotic partner. A user st...
This paper introduces the understanding system HAM-RPM, which simulates a dialogue partner conversing about a real-life domain. After outlining the system's overall structure, we discuss three of its distinguishing features: The first is its organisation of spatial data in a redundant multiple data base, inspired by certain aspects characteristic of visual search in humans. A new algorithm for ...
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