نتایج جستجو برای: domination game

تعداد نتایج: 111793  

Journal: :Artif. Intell. 2001
Mark Levene Trevor I. Fenner

Random minimaxing, introduced by Beal and Smith [3], is the process of using a random static evaluation function for scoring the leaf nodes of a full width game tree and then computing the best move using the standard minimax procedure. The experiments carried out by Beal and Smith, using random minimaxing in Chess, showed that the strength of play increases as the depth of the lookahead is inc...

2007
Mark Levene Trevor I. Fenner

Random minimaxing, introduced by Beal and Smith 1], is the process of using a random static evaluation function for scoring the leaf nodes of a full width game tree and then computing the best move using the standard minimax procedure. The experiments carried out by Beal and Smith, using random minimaxing in Chess, showed that the strength of play increases as the depth of the lookahead is incr...

Journal: :Discussiones Mathematicae Graph Theory 2017

Journal: :J. Economic Theory 2006
James S. Jordan

This paper introduces a class of coalitional games, called pillage games, as a model of Hobbesian anarchy. Any coalition can pillage, costlessly and with certainty, any less powerful coalition. Power is endogenous, so a pillage game does not have a characteristic function, but pillage provides a domination concept that defines a stable set, which represents an endogenous balance of power. Every...

Journal: :Social Choice and Welfare 2013
Josep Freixas Dorota Marciniak

In this study, we introduce and examine the Egalitarian property for some power indices on the class of simple games. This property means that after intersecting a game with a symmetric or anonymous game the difference between the values of two comparable players does not increase. We prove that the Shapley–Shubik index, the absolute Banzhaf index, and the Johnston score satisfy this property. ...

Journal: :CoRR 2012
Manu Harju

Risk is a well-known turn based board game where the primary objective is nothing less than the world domination. Gameplay is based on battles between armies located in adjacent territories on the map of Earth. The combat’s outcome is decided by rolling dice, and therefore a probabilistic approach can be taken. Although several results are derived, the conclusions suggest that the gameplay is h...

Journal: :transactions on combinatorics 2015
roushini leely pushpam sampath padmapriea

a roman dominating function (rdf) on a graph g = (v,e) is defined to be a function satisfying the condition that every vertex u for which f(u) = 0 is adjacent to at least one vertex v for which f(v) = 2. a set s v is a restrained dominating set if every vertex not in s is adjacent to a vertex in s and to a vertex in . we define a restrained roman dominating function on a graph g = (v,e) to be ...

2017
Robert van Rooij

In this paper we seek to account for scalar implicatures and Horn’s division of pragmatic labor in game-theoretical terms by making use mainly of refinements of the standard solution concept of signaling games. Scalar implicatures are accounted for in terms of Farrell’s (1993) notion of a ‘Neologism-Proof’ equilibrium together with Grice’s maxim of Quality. Horn’s division of pragmatic labor is...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید