نتایج جستجو برای: endgame
تعداد نتایج: 553 فیلتر نتایج به سال:
Abstract From the perspective of international economic governance, other than casting aspersions on judgement those that negotiated previous multilateral trade accords and accession China to World Trade Organization, deglobalisation narrative is silent how reform organisation — or what salvage from existing global rules.
Chinese dark chess is a popular and easy-to-learn game in Asia. The characteristic of possible revealing of unknown pieces makes it different from Chinese chess or Western chess. Players with luck may win a game by chance. Thus, there is a probabilistic behavior that a player has to consider. Computer Chinese dark chess problems can be divided into three phases: 1) the opening game, 2) the midd...
We report some recent developments from an ongoing project in which a chess endgame domain is providing benchmark experimental tests for the study of concept learning. The King and Rook against King (KRK) endgame is simple enough in chess terms but provides concept learning tasks which can be demanding, as evidenced in previous studies by a number of authors. For learning systems these tasks ha...
To cite: Zeller M. Tob Control 2013;22:i40–i41. The concept of an ‘endgame’ for tobacco control efforts is receiving increasing attention in advocacy, policy and academic circles. This may strike some as entirely premature in countries such as Bangladesh, where 63% of adults are exposed to secondhand smoke in the workplace, or the Russian Federation, where 60% of adult men still smoke. Nonethel...
There are complex legal and ethical tradeoffs involved in using intensified regulation to bring smoking prevalence to near-zero levels. The authors explore these tradeoffs through a lens of health justice, paying particular attention to the potential impact on vulnerable populations. The ethical tradeoffs explored include the charge that heavy regulation is paternalistic; the potentially regres...
This article presents the results of an empirical experiment designed to gain insight into what is the effect of the minimax on the evaluation function. The experiment’s simulations were performed upon the KRK chess endgame. Main result is that dependencies between evaluations of sibling nodes in a game tree and an abundance of possibilities to commit blunders present in the KRK endgame are not...
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