نتایج جستجو برای: pathfinding
تعداد نتایج: 1693 فیلتر نتایج به سال:
We describe a pathfinding system based on Jump Point Search (JPS): a recent and very successful search strategy that performs symmetry breaking to speed up optimal pathfinding on grid maps. We first modify JPS for grid maps where corner-cutting moves are not allowed. We then describe JPS+: a new derivative search strategy that reformulates an input graph into an equivalent symmetry-reduced form...
Pathfinding for commercial games is a challenging problem, and many existing methods use abstractions which lose details of the environment and compromise path quality. Conversely,ions which lose details of the environment and compromise path quality. Conversely, humans can ignore irrelevant details of an environment that modern search techniques still consider, while maintaining its topography...
When navigating in crowds, humans are able to move efficiently between people. They look ahead to know which path would reduce the complexity of their interactions with others. Current navigation systems for virtual agents consider long-term planning to find a path in the static environment and short term reactions to avoid collisions with close obstacles. Recently some mid-term considerations ...
Single-pair shortest pathfinding (SP) algorithms are used to identify the path with minimum cost between two vertices in a given graph. However, their time complexity can rapidly increase as graph size grows. In this paper, we propose pattern-based blocking algorithm grid (PBGG) that iteratively blocks or reduces free space do not require exploration. The process is based on neighbors of each v...
Route planning also known as pathfinding is one of the key elements in logistics, mobile robotics and other applications, where engineers face many conflicting objectives. However, most current route algorithms consider only up to three In this paper, we propose a scalable many-objective benchmark problem covering important features for routing applications based on real-world data. We define f...
Congruences of path algebras are useful in the definition and analysis of pathfinding problems, since properties of an algebra can be related to properties of its quotient. We show that this relationship can apply even when the algebraic objects involved satisfy weaker forms of the semiring or path algebra axioms. This is useful, since it is just these algebras and their quotients which we need...
In this paper we introduce the Biased Cost Pathfinding (BCP) algorithm as a simple yet effective meta-algorithm that can be fused with any single-agent search method in order to make it usable in multi-agent environments. In particular, we focus on pathfinding problems common in real-time strategy games where units can have different functions and mission priorities. We evaluate BCP paired with...
نمودار تعداد نتایج جستجو در هر سال
با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید