نتایج جستجو برای: ray tracing

تعداد نتایج: 326212  

Journal: :Geophysical Journal International 1996

Journal: :Geophysical Journal International 1994

Journal: :Electronic Proceedings in Theoretical Computer Science 2014

Journal: :Nuclear Instruments and Methods in Physics Research Section A: Accelerators, Spectrometers, Detectors and Associated Equipment 1999

2004
Ingo Wald

One of the most sought-for goals in computer graphics is to generate “realism in real time”, i.e. the generation of realistically looking images at realtime frame rates. Today, virtually all approaches towards realtime rendering use graphics hardware, which is based almost exclusively on triangle rasterization. Unfortunately, though this technology has seen tremendous progress over the last few...

Journal: :Journal of Graphics Tools 2002

Journal: :CoRR 2015
Toshiya Hachisuka

Ray tracing on GPUs is becoming quite common these days. There are many publicly available documents on how to implement basic ray tracing on GPUs for spheres and implicit surfaces. We even have some general frameworks for ray tracing on GPUs. We however hardly find details on how to implement more complex ray tracing algorithms themselves that are commonly used for photorealistic rendering. Th...

2009
Min Shih Yung-Feng Chiu Ying-Chieh Chen Chun-Fa Chang

The graphics processors (GPUs) have recently emerged as a low-cost alternative for parallel programming. Since modern GPUs have great computational power as well as high memory bandwidth, running ray tracing on them has been an active field of research in computer graphics in recent years. Furthermore, the introduction of CUDA, a novel GPGPU architecture, has removed several limitations that th...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید