نتایج جستجو برای: word games

تعداد نتایج: 160429  

Background and Objectives: Modern technologies have a prominent role in adolescent's daily life. These technologies include specific cultural and moral patterns, which could be highly effective on adolescents. This research aimed at comparing the amount of time spent on computer games and aggressive behavior in male middle school students of Tehran. Materials and Methods: This study had a desc...

Journal: :iranian rehabilitation journal 0
elham masumi department of speech therapy, faculty of rehabilitation, iran university of medical sciences, nezam alley, shahid shahnazari st., madar square, mirdamad blvad., tehran,iran. zohre arani kashani department of speech therapy, faculty of rehabilitation, iran university of medical sciences, nezam alley, shahid shahnazari st., madar square, mirdamad blvad., tehran,iran. ali ghorbani department of speech therapy, faculty of rehabilitation, iran university of medical sciences, nezam alley, shahid shahnazari st., madar square, mirdamad blvad., tehran,iran. mohammad kamali department of speech therapy, faculty of rehabilitation, iran university of medical sciences, nezam alley, shahid shahnazari st., madar square, mirdamad blvad., tehran,iran.

objectives: stuttering is one of the most prevalent speech and language disorders. symptomology of stuttering has been surveyed from different aspects such as biological, developmental, environmental, emotional, learning and linguistic. previous researches in english-speaking people have suggested that some linguistic features such as word meanings may play a role in the frequency of speech non...

Journal: :NeuroImage 2012
Thackery I. Brown Robert S. Ross Sean M. Tobyne Chantal E. Stern

Research in animals and humans has demonstrated that the hippocampus is critical for retrieving distinct representations of overlapping sequences of information. There is recent evidence that the caudate nucleus and orbitofrontal cortex are also involved in disambiguation of overlapping spatial representations. The hippocampus and caudate are functionally distinct regions, but both have anatomi...

2017
Yang Yang Li Wang Qi Wang

People from varied cultural backgrounds differ in their attention to particular aspects of emotional cues. Whereas semantic content explicitly expresses feelings, vocal tone conveys implicit information regarding emotions. This study examined the attention to different emotional cues in European-American and Chinese children. Participants were 121 EuropeanAmerican and 120 Chinese children (4-9 ...

Journal: :Literatus 2022

The purpose of this research is to find out and describe motivations the humor act technique, as well linguistic aspets in Kapal Goyang Kapten movie. This study uses a qualitative descriptive method with technique observing taking notes. results are unitended intended humor. But, result that dominated by ridicule, namely humorous techniques intentional usually aim riddle, so on. aspects found r...

2016
Yuichiro Machida Daisuke Kawahara Sadao Kurohashi Manabu Sassano

We present a design for acquiring word association knowledge of high quality on the basis of a game with a purpose (GWAP). We evaluate automatically acquired word associations using a word association game as a GWAP. In the word association game, a player is given a set of associated words as a hint and is asked to answer a word that can be associated with the hint. If many players can answer t...

2009
Mike Treanor

Video games have been created about political and social issues since the early days of the medium. In recent years, many developers are rapidly creating and releasing games in response to current events. These games are being referred to as newsgames. With an increasing number of people citing the internet as their primary news source, it would appear that newsgames could become an important p...

Journal: :Computer Graphics Forum 2021

We present a review of methods for procedurally generating the morphology virtual creatures. include range methods, with main groups being from ALife over art to video games. Even though at times these overlap, clarity we have kept this distinction. By including word virtual, mean that focus on simulation in silico, and not physical robots. also historical perspective, with information such ...

Journal: :iranian journal of nursing and midwifery research 0
mehrnoosh mohammadi abdollah rezaeidehaghani tayebeh mehrabi ali rezaeidehaghani

abstract background: as adolescents spend much time on playing computer games, their mental and social effects should be considered. the present study aimed to investigate the association between playing computer games and the mental and social health among male adolescents in iran in 2014. materials and methods: this is a cross-sectional study conducted on 210 adolescents selected by multi-sta...

2004
Hal Berghel David Roach John Talburt

In this paper we discuss the utility of approximate string matching procedures in the automation of various aspects of word game construction and solution. These procedures are then related to the underlying issues in computational linguistics.

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