نتایج جستجو برای: animation

تعداد نتایج: 16158  

2009
Zdenek Krnoul Milos Zelezný

This paper describes the 3D talking head text-driven system controlled by the SAT (Selection of Articulatory Targets) method developed at the University of West Bohemia (UWB) that will be used for participation in the LIPS 2009 challenge. It gives an overview of methods used for visual speech animation, parameterization of a human face and a tongue, and a synthesis method. A 3D animation model ...

2002
Marius Preda Françoise J. Prêteux

This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown how they extend the MPEG-4 Face and Body Animation (FBA) specifications. Specifically, the scene graph concept, the BBA nodes related to bone and muscle modeling, the animation parameters and the compression capabilities...

2002

To process large volumes of computer data such as computer animation production, many animators and directors need a high performance digital work environment. For example, a substantial infrastructure consisting of a broadband network and high performance computer systems to work in collaboration flexibly. Animators in the MMTC can do efficient animation painting work while having secure commu...

2002
Sumedha Kshirsagar Nadia Magnenat-Thalmann Anthony Guye-Vuillème Daniel Thalmann Kaveh Kamyab Ebrahim H. Mamdani

Synchronization of speech, facial expressions and body gestures is one of the most critical problems in realistic avatar animation in virtual environments. In this paper, we address this problem by proposing a new high-level animation language to describe avatar animation. The Avatar Markup Language (AML), based on XML, encapsulates the Text to Speech, Facial Animation and Body Animation in a u...

2011
Jennifer Binnie

Helen Mason is a consultant occupational therapist with ten years experience of working in the NHS. Her clinical work adapting and designing creative activities which are clinically relevant, effective and meaningful for service users, has led to collaborations and consultancy work with internationally renowned organisations including the Royal College of Art and Imperial College London. Her co...

Journal: :Academic journal of humanities & social sciences 2023

Animation film is an important branch of art. It has gone from the initial period two-dimensional black and white silent to current era three-dimensional stereo color animation through stage animation. In this process development evolution, innovation matching technology, as indispensable element animated films, indispensable. The ingenious collocation application colors can enhance scene viewi...

Journal: :International Journal of Health Geographics 2006
Patrick J Ogao

BACKGROUND Ever since Dr. John Snow (1813-1854) used a case map to identify water well as the source of a cholera outbreak in London in the 1800s, the use of spatio-temporal maps have become vital tools in a wide range of disease mapping and control initiatives. The increasing use of spatio-temporal maps in these life-threatening sectors warrants that they are accurate, and easy to interpret to...

2005
Benoît JAUBERT

The paper is devoted to the problems of automatic computer facial animation. Based on the experience of Intel Facial Animation Library (IFAL) development, animation framework, methods, problems and perspectives are analyzed. IFAL is used as a part of “ synthetic video” pipeline, which contains tools for: personified 3D head model creation from video, automatic one-camera face tracking, offline ...

1995
Paul Carlson Margaret M. Burnett

How might capabilities for algorithm animation be seamlessly integrated into a programming language that is both visual and declarative? Until now, visual programming language researchers have not attempted to anwer that question, making the fruits of algorithm animation available only to users of textual programming languages. Users of visual programming languages (VPLs) have been deprived of ...

Journal: :Current opinion in structural biology 2015
Janet H Iwasa

Over the past decade, there has been a rapid rise in the use of three-dimensional (3D) animation to depict molecular and cellular processes. Much of the growth in molecular animation has been in the educational arena, but increasingly, 3D animation software is finding its way into research laboratories. In this review, I will discuss a number of ways in which 3d animation software can play a va...

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