نتایج جستجو برای: cloth geometry

تعداد نتایج: 149735  

2008
Chuan Zhou Xiaogang Jin Jieqing Feng

Simulating the mechanical behavior of a cloth is a very challenging and important problem in computer animation. The models of bending in most existing cloth simulation approaches are taking the assumption that the cloth is little deformed from a plate shape. Therefore, based on the thin-plate theory, these bending models do not consider the condition that the current shape of the cloth under l...

2014
Emre Onal Veysi Isler

Among different physical simulation topics, cloth simulation is one of the most popular subjects in computer graphics. There are many different studies published on different aspects of cloth simulation, but there are not many studies focused on the tearing of cloth. Existing studies related to this topic have only dealt with some aspects of the problem [Metaaphanon et al. 2009] and have not pr...

Journal: :Experimental animals 2012
Kohei Kawakami Bing Xiao Rei-ichiro Ohno Mohammed Z Ferdaus Miki Tongu Kazuo Yamada Takaya Yamada Masato Nomura Yuta Kobayashi Toru Nabika

Preferences for different housing conditions in mice were evaluated by radiotelemetry. Male C57BL/6J and ICR mice were used. Preference for bedding materials in mice was compared among three materials, wood shavings (WS), paper (CF) and cloth (AG), using the length of stay in cages as a parameter. The results indicated that mice stayed longer in a cage with AG than in cages with other bedding m...

Journal: :Computer-Aided Design 2005
Kwang-Jin Choi Hyeong-Seok Ko

Clothing simulation and animation are of great importance in computer animation. If cloth simulations could be improved to the point that they could generate realistic cloth motion in real-time, they would find uses in many aspects of daily life such as in fashion design and manufacturing. The area of cloth simulation and animation is full of technical challenges: creating more realistic result...

Journal: :Computer-Aided Design 2010
Yuwei Meng P. Y. Mok Xiaogang Jin

Clothing computer design systems include three integrated parts: garment pattern design in 2D/3D, virtual try-on and realistic clothing simulation. Some important results have been obtained in pattern design and clothing simulation since the 1980s. However, in the area of virtual try-on, only limited methods have been proposed which are applicable to some defined garment styles or under restric...

2013
Nataraj Jammalamadaka Ayush Minocha Digvijay Singh C. V. Jawahar

Parsing for clothes in images and videos is a critical step towards understanding the human appearance. In this work, we propose a method to segment clothes in settings where there is no restriction on number and type of clothes, pose of the person, viewing angle, occlusion and number of people. This is a challenging task as clothes, even of the same category, have large variations in color and...

Journal: :Infection control and hospital epidemiology 2011
Rachel R Bailey Dianna R Stuckey Bryan A Norman Andrew P Duggan Kristina M Bacon Diana L Connor Ingi Lee Robert R Muder Bruce Y Lee

OBJECTIVE To estimate the economic value of dispensing preoperative home-based chlorhexidine bathing cloth kits to orthopedic patients to prevent surgical site infection (SSI). METHODS A stochastic decision-analytic computer simulation model was developed from the hospital's perspective depicting the decision of whether to dispense the kits preoperatively to orthopedic patients. We varied pat...

2015
Byron Breedlove Nkuchia M. M’ikanatha

decorate cloth. Although evidence of this art has been documented in many parts of the world, probably its origin is in the Island of Java, Indonesia. The word batik is derived from the Indonesian word ambatik, which means a cloth with little dots. Batik involves brushing or drawing molten wax onto designated areas of a cloth so that those areas can then resist coloration. Next, the cloth is dy...

2008
Jan Ciesko

Simulation of complex cloth-like visco-elastic materials is a hot topic today as more and more fields of application are discovered in research and industry. Theoretical foundations are needed to describe the non-linear physical properties of a material and to introduce its simulation with the desired accuracy and runtime characteristics. Particle based mass-spring models and semi-implicit inte...

2002
Nadia Magnenat-Thalmann Pascal Volino Frederic Cordier

While mechanical cloth simulation systems are widely used for creating draped garments on virtual characters, the animation of virtual garments raise challenges on its own. The perception of garment beauty is first related to the dynamic accuracy of the cloth simulation model, which has to reproduce precisely the dissipative behaviors of the material, such as viscosity and plasticity, rendering...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید