نتایج جستجو برای: common people
تعداد نتایج: 1007410 فیلتر نتایج به سال:
This thesis presents a new type of human-computer interface based on mechanical constraints that combines some of the tactile feedback and affordances of mechanical systems with the abstract computational power of modern computers. The interface is based on a tabletop interaction surface that can sense and move small objects on top of it. Computation is merged with dynamic physical processes on...
People-Nearby Applications (PNAs) are becoming popular day by day. People try to find new ways for increasing their social circle according to their interests. PNAs provide people with a best way to find new people within one’s physical vicinity by applying activities and interests filters. A large number of people using PNAs complain about privacy issues and fake users. Another big concern of ...
In this issue Health by Numbers explores asthma hospitalizations and emergency department (ED) visit rates in relation to Healthy People 2010 (HP2010) goals. Two HP2010 objectives for asthma are specific to hospitalizations and ED visits. Objective 24-2 sets the following targets for asthma hospitalizations by age group: (1) an age-specific rate of 25 per 10,000 children under age 5 years, (2) ...
AI systems are now or will soon be sophisticated enough to make consequential decisions. Although this technology has flourished, we also need public appraisals of AI systems playing these more important roles. This article reports surveys of preferences for and against AI systems making decisions in various domains as well as experiments that intervene on these preferences. We find that these ...
This chapter introduces a novel framework for modeling interacting humans in a multi-stage game. This “iterated semi network-form game” framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players (i.e., players account for one another’s reward functions when predicting one another’s behavior), and (3) computational tractability even on real-world s...
The evolution of opinions in a population of individuals who constantly interact with a common source of user-generated content (i.e. the internet) and are also subject to propaganda is analyzed using computer simulations. The model is based on the bounded confidence approach. In the absence of propaganda, computer simulations show that the online population as a whole is either fragmented, pol...
introduction: multiple sclerosis (ms) is one of the most common disabling diseases in young adults. common manifestations include fatigue, bladder and bowel disorders, pain, mobility problems, and cognitive impairment. these symptoms seriously affect the activity of daily living (adl) of people with ms. the purpose of this study to investigate relationship between disability severity and adl in...
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