نتایج جستجو برای: depth camera

تعداد نتایج: 213622  

2017
Simon Donné Bart Goossens Wilfried Philips

Stereomatching is an effective way of acquiring dense depth information from a scene when active measurements are not possible. So-called lightfield methods take a snapshot from many camera locations along a defined trajectory (usually uniformly linear or on a regular grid-we will assume a linear trajectory) and use this information to compute accurate depth estimates. However, they require the...

2008
Gabriel Taubin Daniel E. Crispell Douglas Lanman Peter G. Sibley Yong Zhao

We propose a new primal-dual framework for representation, capture, processing, and display of piecewise smooth surfaces, where the dual space is the space of oriented 3D lines, or rays, as opposed to the traditional dual space of planes. An image capture process detects points on a depth discontinuity sweep from a camera moving with respect to an object, or from a static camera and a moving ob...

1999
Graham Jones Delman Lee Nicolas Holliman David Ezra

Stereoscopic images are hard to get right, and comfortable images are often only produced after repeated trial and error. The main difficulty is controlling the stereoscopic camera parameters so that the viewer does not experience eye strain or double images from excessive perceived depth. Additionally, for head tracked displays, the perceived objects can distort as the viewer moves to look aro...

Journal: :J. Inform. and Commun. Convergence Engineering 2011
Hyun-Jun Choi

197 Abstract— In this paper, we propose a multi-view stereoscopic image synthesis algorithm for 3DTV system using depth information with an RGB texture from a depth camera. The proposed algorithm synthesizes multi-view images which a virtual convergence camera model could generate. Experimental results showed that the performance of the proposed algorithm is better than those of conventional me...

2009
Todor Georgiev Andrew Lumsdaine

Certain new algorithms used by plenoptic cameras require focused microlens images. The range of applicability of these algorithms therefore depends on the depth of field of the relay system comprising the plenoptic camera. We analyze the relationships and tradeoffs between camera parameters and depth of field and characterize conditions for optimal refocusing, stereo, and 3D imaging.

2013
Gabriel J. García Pablo Gil D. Llácer Fernando Torres Medina

Image Based Visual Servoing (IBVS) is a robotic control scheme based on vision. This scheme uses only the visual information obtained from a camera to guide a robot from any robot pose to a desired one. However, IBVS requires the estimation of different parameters that cannot be obtained directly from the image. These parameters range from the intrinsic camera parameters (which can be obtained ...

Journal: :Computer Vision and Image Understanding 1997
A. N. Rajagopalan Subhasis Chaudhuri

The recovery of depth from defocused images involves calcurecovering the depth [2]. lating the depth of various points in a scene by modeling the The problem addressed in this paper is as follows— effect that the focal parameters of the camera have on images Given a scene with object points at unknown depths from acquired with a small depth of field. In the approach to depth the camera, obtain ...

2002
Chang-Jia Fang

This paper deals with the depth observability problem of a hand-eye robot system. In contrast to earlier works, this paper presents a complete study of this observability problem. The velocity of the active camera in the handeye robot system is considered as the input. The observability of depth estimation is then related to the velocity of the camera. A necessary and sufficient condition for t...

2003
Ingo Feldmann Peter Kauff Peter Eisert

We present a new concept for the extension of epipolar image analysis to more general camera configurations like circular camera movements usually occuring for concentric mosaic acquisition. The robust method for 3D scene depth reconstruction which we call Image Cube Trajectory Analysis (ICT) is no longer restricted to horizontal, linear, and equidistant camera movements but works with arbitrar...

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