نتایج جستجو برای: entertainment and leisure

تعداد نتایج: 16828835  

Journal: :Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society 2002
Marita Scealy James G. Phillips Roger Stevenson

The Internet has the potential to empower or isolate. Shyness and anxiety may potentially influence the extent to which people avail themselves of Internet services such as email, chat rooms, information searches, entertainment, and commerce. To understand how personality moderates Internet usage, 177 participants completed an Internet Use Survey, the Social Reticence Scale, and a Trait Anxiety...

2011
Hsing-I Wang

AS the living standards being elevated and the concept of demanding for better living qualities being planted in most of the people, leisure and entertainment have been considered more important in daily lives. Among the leisure activities, the independent travel is embraced the most. However, traveling abroad does not synchronize in the same growth trend as travelling domestically in Taiwan. I...

Journal: :Perspectives on psychological science : a journal of the Association for Psychological Science 2006
Paul Rozin

Unlike most other disciplines, psychology parses its field primarily in terms of processes or mental entities (e.g., learning, sensation, perception, memory), rather than domains of life (e.g., eating, work, leisure). Although there are merits in this organization, a perhaps unintended result is that psychology has paid minimal attention to the major domains of life and how people function in t...

2009
Eike Falk Anderson Leigh McLoughlin Fotis Liarokapis Christopher Peters Panagiotis Petridis Sara de Freitas

Although the widespread use of gaming for leisure purposes has been well documented, the use of games to support cultural heritage purposes, such as historical teaching and learning, or for enhancing museum visits, has been less well considered. The state-of-the-art in serious game technology is identical to that of the state-of-the-art in entertainment games technology. As a result the field o...

2017
Emma Purce

Developments in scientific and medical understanding of disability, as well as an influx of war-disabled veterans in 1914, led to transforming societal attitudes towards those with physical deformities. Thus, scholars suggest that the beginning of the twentieth century witnessed the sudden decline of freak shows as a popular form of entertainment. Whilst freak shows undeniably became less popul...

2016
Yuko Aoyama

The rise of cultural industries is in part facilitated by the rise of leisure and entertainment in the advanced industrialized economies. This article explores one such example, taking ‘ethnic’ art, Xamenco, and examining the role of consumption in shaping Xamenco, both as an art form and as an industry. The global reach of the Xamenco industry is assessed by focusing on two major markets, Japa...

2011
Kathrin Maria Gerling Alberto Fuchslocher Ralf Schmidt Nicole C. Krämer Maic Masuch

Because they offer an easy entry into play, casual games have become an increasingly popular leisure activity among children and teenagers, engaging particularly broad target audiences. In this paper, we present a casual game that addresses childhood cancer: Besides mere entertainment, a health game that focuses on cancer may serve as a clinical tool in order to teach children about the particu...

Afsaneh Edrisi Ehsan Rahmani Khalili Seyyedeh Narges Hosseini

Appropriate spending of leisure time has an important  role in the formation of  youth personality. Different types of capital- social, cultural and economic- have implications for  social status of individual actor. Bourdieu  ’s analysis of leisure time is based on cultural capital. The main goals of this study are the examination of the relationships between leisure time activities, cultural ...

Hassan Rezaeipandari, Mahin Norouzian, Sara Jambarsang, Zohreh Rahaei,

Introduction: An important issue associated with old age is how to spend the leisure, which can help preserve independence, bring happiness and vitality and reduce mental disorders and indifference. Therefore, the present study aimed to investigate how older adults spend their leisure time. Methods: The cross-sectional study was conducted with 270 elderly participants (> 60 years) in Yazd city...

Gholamreza Ghaffary

The leisure is a new phenomenon has emerged of the industrial revolution and socio-economic developments of the current world. How the people of a society spend their leisure times could in a large extent show the cultural characteristics and lifestyle of the community. The most important aspects of the lifestyle which emerged of urban development and modernity, is the mode of spending the leis...

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