نتایج جستجو برای: kinesthetic stimulation
تعداد نتایج: 251978 فیلتر نتایج به سال:
Integration of a tactile display onto the end effector of a robot allows free-hand exploration of an encountered-type environment that provides both kinesthetic and cutaneous feedback. A novel tactile display approach, called Haptic Jamming, uses a combination of particle jamming and pneumatics to control the stiffness and shape of a surface. The tactile display mounts to the cable-driven platf...
Applying technology in teaching and learning activity must be arranged, vividly combined with the expertise of lecturer/teacher since they have a lot experience conventional ways classroom. It means that one time lecturer lectures online, other is through offline (classroom). This combination can said as blended learning. Theoretically, visual, auditory, kinesthetic are kinds students style. Mo...
The revised Movement Imagery Questionnaire (MIQ-R: Hall & Martin, 1997) assesses visual and kinesthetic movement imagery abilities and has become a popular questionnaire in sport and exercise psychology research. The purpose of this study was to examine the psychometric properties of the MIQ-R including internal consistency, stability, factor structure, and gender invariance. There were 325 mal...
The broad goal of this report is to describe a form of knowing and a way of participating in mathematics learning that contribute to and further alternative views of transfer of learning. We selected an episode with an undergraduate student engaged in a number of different tasks involving a physical tool called “water wheel”. The embodied cognition literature is rich with connections between ki...
Cartesian control algorithms are presented for 6-dof force-reflecting hand-controllers (FRHCs) used for simultaneous operator position/orientation (or rate) commands to a virtual reality (VR) system and virtual force/moment kinesthetic reflection to the operator. The commands and kinesthetic feedback are transferred in Cartesian space. The task force/moment (wrench) dominates while features are...
The potential for communication through the kinesthetic aspect of the tactual sense was examined in a series of experiments employing Morse code signals. Experienced and inexperienced Morse code operators were trained to identify Morse code signals that were delivered as sequences of motional stimulation through up-down displacements (roughly 10 mm) of the fingertip. Performance on this task wa...
Background: The effective 3D manipulation, comprehension, and control of 3D objects on computers are well-established lasting problems, which include a display aspect, a control aspect, and a spatial coupling between control input and visual output aspect, which is a debatable issue. Most existing control interfaces are located in front of the display. This requires users to imagine that manipu...
This study, based on total physical response and cognitive psychology, proposed a Kinesthetic English Learning System (KELS), which utilized Microsoft’s Kinect technology to build kinesthetic interaction with life-related contexts in English. A subject test with 39 tenth-grade students was conducted following empirical research method in order to compare the effectiveness of KELS on both learni...
Motor imagery (MI) refers to the process of imagining the execution of a specific motor action without actually producing an overt movement. Two forms of MI have been distinguished: visual MI and kinesthetic MI. To distinguish between these forms of MI we employed an event related potential (ERP) study to measure interference effects induced by hand orientation manipulations in a hand lateralit...
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