نتایج جستجو برای: multimedia application

تعداد نتایج: 793055  

2017
Nor Hasbiah Ubaidullah

Several studies have shown that a majority of students have problems in learning the topic of integers of the Form One Mathematics. This study was carried out to develop and testing a multimedia learning application with the principles of animation exaggeration on students’ achievement. The experimental study was based on the pre-test postest control group design involving two experimental grou...

2009
Yakubu Suleiman Baguda Norsheila Fisal

The exponential growth in demand for multimedia applications in wireless network has resulted in dramatic increased in different devices and connections accessing information. Indeed, this is primarily due to the fact that wireless and multimedia applications have been used quite extensively in business, commercial and communication industry. Supporting multimedia application in wireless enviro...

1992
Gordon S. Blair Geoff Coulson Nigel Davies Neil Williams

Considerable progress has been made in the development of technologies to support distributed multimedia computing, but application platforms are needed to make such technology accessible to application programmers. This paper sets out requirements for such platforms and discusses the role of operating systems in object-oriented platform support. We describe an initial approach to providing suc...

2002
Mario Gutiérrez Frédéric Vexo Daniel Thalmann

This paper presents a novel, MPEG-4 compliant animation engine (body player). It has been designed to synthesize virtual human full-body animations in interactive multimedia applications for the web. We believe that a full-body player can provide a more expressive and interesting interface than the use of animated faces only (talking heads). This is one of the first implementations of a MPEG-4 ...

1998
Cyrus F. Nourani

Intelligent Multimedia techniques and paradigms are defined. We propose multimedia paradigms with many facets and application areas. The computing techniques, a language, the MIM deductive system and its model theory are presented in brief. Basic application areas we start with as examples are designing predefined visual scenes with diagram composition and combination for scene dynamics. The se...

Journal: :Distributed Systems Engineering 1997
Gregor von Bochmann Abdelhakim Hafid

Distributed multimedia applications require a variety of levels of quality of service (QoS) from communication networks and end-systems which realize the multimedia interface with the human users or provide remotely accessed multimedia information. The management of these services has to take into account the available resources and the user's wishes concerning the desired quality and costs. Ba...

Journal: :CoRR 2010
Ali Reza Manashty Mohammad Reza Ahmadzadeh Raji Zahra Forootan Jahromi Amir Rajabzadeh

The ARMrayan Multimedia Mobile CMS (Content Management System) is the first mobile CMS that gives the opportunity to users for creating multimedia J2ME mobile applications with their desired content, design and logo; simply, without any need for writing even a line of code. The low-level programming and compatibility problems of the J2ME, along with UI designing difficulties, makes it hard for ...

2002
Gregor Engels Stefan Sauer

The field of multimedia software engineering is still in an inmature state. Significant research and development has been dedicated towards multimedia services and systems technology such as networking or database systems. Multimedia document formats have been standardized. But when it comes to multimedia application development, the development process is truncated to an implement-and-test met...

Journal: :IJHCR 2013
Filipe Cabral Pinto Nuno Carapeto Antonio Videira Teresa Frazão Mário Homem

The work here presented introduces a next generation context-aware architecture for social networking multimedia distribution. It enhances the Multimedia Broadcast Multicast Service (MBMS) and the Evolved MBMS (E-MBMS) systems by adding users’ situation knowledge on their assessments allowing Mobile Operators to offer personalized services delivered over optimized networks. Furthermore, it evol...

2009
William I. Grosky Andrew M. Phelps Christopher A. Egert Jessica D. Bayliss

In the first article in this series, which appeared in the April!June 2009 issue of IEEE MultiMedia, we presented an overview of using games in the classroom, cited several examples of this approach, and linked the use of games with various cognitive models as they relate to computing education. Most of this work, and the general effectiveness of these approaches with regard to assessment activ...

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