نتایج جستجو برای: persuasive strategies
تعداد نتایج: 392648 فیلتر نتایج به سال:
The Third International Workshop on Behavior Change Support Systems provides a place to discuss recent advances in BCSS research. The selected papers show that research into behavior change support systems is expanding: not only by trying to reach more and other people, but also by expanding the contexts where BCSSs are employed. A key point for all BCSSs, for each target group and for each con...
This study explores the persuasive strategies employed by scammers in cryptocurrency scams Malaysia through analysis of three scam articles. By applying Aristotle's modes (ethos, pathos, and logos), research aims to uncover linguistic manipulations used deceive individuals into investing fraudulent schemes. The findings highlight that utilize ethos establish credibility associating their with r...
background considering the cognitive and linguistic complexity of discourse production, it is expected that individuals with traumatic brain injury (tbi) should face difficulties in this task. therefore, clinical examination of discourse has become a useful tool for studying and assessment of communication skills of people suffering from tbi. among different genres of discourse, persuasive disc...
Learners sometimes have incoherent and fragmented intuitive prior knowledge that is (partly) "incompatible" with the to-be-learned contents. Such knowledge in pieces can cause conceptual disorientation and cognitive overload while learning. We hypothesized that a pre-training intervention providing a generalized schema as a structuring framework for such knowledge in pieces would support (re)or...
PURPOSE The purpose of this study is to investigate the pursuit of achievement goals in medical students and to assess the relationship between achievement goals, learning strategy, and motivation. METHODS Two hundred seventy freshman and sophomore premedical students and sophomore medical school students participated in this study, which used the Achievement Goals Scale and the Self-Regulate...
Background: Physician – patient relationship can be evaluated from multiple angles. This study evaluates this issue from 'competitor' patient perspective. Methods: The method used in this research was conversation analysis in which 33 consultations from 50 clinical counseling were recorded at Shahid Faghihi Hospital and analyzed based on conversation analysis method. Accordingly, with descri...
An Exploratory Study on the Outcomes of Influence Stra- tegies in Mobile Application Recommendations
The rapid growth in the mobile application market presents a significant challenge to find interesting and relevant applications for users. Recommendation systems deal with ends such as movies and consumer goods that are consumed by users where similarity between consumer tastes is generally taken into account. On the other hand, recommendation systems for mobile applications differ from tradit...
Persuasive technologies are suitable for encouraging green transportation behaviour towards CO2 emissions reduction. For example, such technologies can guide and support users in finding trips that cause low emissions and in the long term change their behaviour and habits towards more sustainable transport decisions. In this paper, we focus on persuasive strategies supported by a choice archite...
Selecting Effective Influence Principles for Tailoring Gamification-Based Strategies to Player Roles
Gamification is a term that refers to the use of game elements in nongame contexts with the goal of engaging people in a variety of tasks. Gamification can be an effective persuasive tool for motivating learners and lately we have witnessed a growing interest in gamified learning systems. However, the efforts of the research community in the last years have shown the weakness of one-size-fits-a...
There is a growing interest in persuasive games designed to positively influence players’ well-being in areas such as physical and mental health, particularly in terms of education. Designing such “wellbeing games” is challenging because games themselves have not been sufficiently examined from this perspective. Examining the ways popular games convey messages persuasively is an important step ...
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