نتایج جستجو برای: virtual language

تعداد نتایج: 566792  

Journal: :Frontiers in Communication 2023

Introduction As a relatively new and innovative form of digital communication visual image, emojis, emoticons, stickers are appreciated, yet criticised. Young people on social media have lost the traditional etiquette interpersonal networking skills, which is challenge in itself. This study provides better understanding how young engage behave diverse contexts while utilising language. Methods ...

2003
Spyros Vosinakis Themis Panayiotopoulos

The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic worlds are even more attractive for the user when they exhibit dynamic characteristics and are populated by virtual agents. There is, however, a lack of generalpurpose tools for designing and implementing intelligent vir...

2002
Hiroshi Tsukimoto

This paper presents the principle of symbol grounding in robots. If a robot does not understand words, the robot cannot autonomously talk in the physical world. Understanding language symbols is a necessary condition for autonomous conversations. First, how humans understand language symbols is briefly studied. Humans’ symbol manipulation is based on imagination. Recent brain science shows that...

2011
Fred Msiska

3D virtual environments can be used as therapy tools in patients with autism spectrum disorders (ASDs); however, the development of such tools is time-consuming. A 3D virtual environment development platform for such tools has been developed specifically for the South African context, because of the language and culture sensitivity of these therapy tools. The 3D virtual environment development ...

2007
Mariët Theune Dennis Hofs Marco van Kessel

We present the Virtual Guide, an embodied conversational agent that can give directions in a 3D virtual environment. We discuss how dialogue management, language generation and the generation of appropriate gestures are carried out in our system.

2002
Alejandro Ramírez Josep Blat

This report focuses on the research possibilities of Interactive Storytelling, concretely in the potential of developing different cinematic tools w ithin a storytelling system, with the intention to provide strong, advanced and coherent narrative capabilities in a virtual environment where stories are generated with virtual actors. The context of the proposal is a virtual scenario, developed w...

2003
Charles A. Erignac

We present an object-oriented semi-qualitative modeling language and a web-based simulator implementation . This language is used to develop physics based simulations in virtual environments . The associated simulator is a self-contained module . It produces, in parallel, numerical data for interactive visualization and qualitative data . The latter is available to any autonomous agents inhabit...

1998
Don Davis Michael Barr Toby Bennett Stephen Edwards Jonathan Harris Ian Miller Chris Schanck

Fast runtime reconfigurable hardware enables system designers to swap hardware into and out of an FPGA much as the pages of virtual memory are swapped into and out of virtual memory. Java provides a powerful object-oriented language with constructs to support multiple threads. In this paper, we discuss a method for developing reconfigurable hardware object class libraries, a runtime environment...

2011

A Java Virtual Machine (JVM) enables a set of computer software programs and data structures to use a virtual machine model for the execution of other computer programs and scripts. The model used by a JVM accepts a form of computer intermediate language commonly referred to as Java bytecode. This language conceptually represents the instruction set of a stack-oriented, capability architecture....

2001
Boris A. Galitsky

We build the software implementation of virtual mental space: its inhabitants are interacting with the literature characters in natural language. The players are encouraged to ask questions about intentions and desires, knowledge and believes, pretending and deceiving of the literature characters. Works of literature are identified based on the patterns of mental interaction between the charact...

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