نتایج جستجو برای: interactive computer graphics

تعداد نتایج: 668152  

2012
Gabriel D. Cavalcante Sébastien Tricaud Cleber P. Souza Paulo Lício de Geus

Parallel coordinates is a well-recognized method to visualize multivariate data. It uses an n-dimensional representation to reveal correlations in multiple dimensions. A security analyst plays a key role in tackling incidents, albeit being a hard task to achieve properly: a single service can generate a massive amount of log data in a single day. Among several techniques available, parallel coo...

1997
Gudrun J. Klinker Klaus H. Ahlers David E. Breen Pierre-Yves Chevalier Chris Crampton Douglas S. Greer Dieter Koller Andre Kramer Eric Rose Mihran Tuceryan Ross T. Whitaker

Augmented reality (AR) is a technology in which a user's view of the real world is enhanced or augmented with additional information generated from a computer model. Using AR technology, users can interact with a combination of real and virtual objects in a natural way. This paradigm constitutes the core of a very promising new technology for many applications. However, before it can be applied...

2001
Tapio Lokki Lauri Savioja Riitta Väänänen Jyri Huopaniemi

IEEE Computer Graphics and Applications 49 Sound rendering 1 is analogous to graphics rendering when creating virtual auditory environments. In graphics, we can create images by calculating the distribution of light within a modeled environment. Illumination methods such as ray tracing and radiosity are based on the physics of light propagation and reflection. Similarly, sound rendering is base...

1989
Peter Burger Duncan Fyfe Gillies

Bring home now the book enPDFd interactive computer graphics functional procedural and device level methods to be your sources when going to read. It can be your new collection to not only display in your racks but also be the one that can help you fining the best sources. As in common, book is the window to get in the world and you can open the world easily. These wise words are really familia...

2012
Jan Bender Kenny Erleben Jeffrey C. Trinkle Erwin Coumans

Interactive rigid body simulation is an important part of many modern computer tools, which no authoring tool nor game engine can do without. Such high performance computer tools open up new possibilities for changing how designers, engineers, modelers and animators work with their design problems. This paper is a self contained state-of-the-art report on the physics, the models, the numerical ...

Journal: :IEEE Transactions on Software Engineering 2004

2015
E. Cerny

197 A versatile computer system with interactive graphics is being used for the numerical modelling of antennas on aircraft. The POP-I I based system has been interfaced into an extensive computer network and to laboratory experiments, providing several stand-alone and terminal modes of operation supported by corresponding software. The special man-computer relationship made possible, overcomes...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید