نتایج جستجو برای: mesh motion
تعداد نتایج: 255627 فیلتر نتایج به سال:
In this paper, we present a mesh-based motion estimation scheme for image sequence. Nodal motion vectors optimization is performed by using a multi-resolution differential method. Because our final aim is mesh tracking throughout a video sequence with optimized reconstruction, neither backward tracking nor forward tracking is well suited. One motivation of our work is to take advantage of both ...
We propose an instant reconstruction of 3D surface meshes for a set of images and their camera poses and sparse 3D points computed by structure from motion (SfM). We aim at the proposed method to be compatible with an incremental structure from motion system as it can immediately generate the 3D surface model seen from the latest view point recovered by SfM. The proposed method consists of four...
The aim of this paper is smoothing triangular surface meshes using a di.usion process while preserving or enhancing several important features. These features include sharp feature, detail structure, homogeneity of the mesh, interpolation of some vertices and approximation of the initial mesh. We realize these goals using a uni3ed partial di.erential equation model, so that the numerical solvin...
This paper addresses the problem of facial feature detection and tracking in real-time using a single active camera. The variable parameters of the camera (i.e. pan, tilt and zoom) are changed adaptively to track the face of the agent in successive frames and detect the facial features which may be used for facial expression analysis for surveillance or mesh generation for animation purposes, a...
We present a unified analysis of finite element methods for problems with prescribed moving boundaries. In particular, we study an abstract parabolic problem posed on a moving domain with prescribed evolution, discretized in space with a finite element space that is associated with a moving mesh that conforms to the domain at all times. The moving mesh is assumed to evolve smoothly in time, exc...
In this paper, a technique is presented that incorporates an irregular triangle mesh into wavelet-domain motion-estimation and motion-compensation using a shift-invariant redundant wavelet transform. Triangle vertices are identified by a simple correlation operator locating image edges in the wavelet subbands, while motion compensation takes place through an affine transformation mapping triang...
This paper describes a technique to animate three-dimensional sampled volumes. The technique gives the animator the ability to treat volumes as if they were standard polygonal models and to use all of the standard animation/motion capture tools on volumetric data. A volumetric skeleton is computed from a volumetric model using a multi-resolution thinning procedure. The volumetric skeleton is ce...
In this paper, we propose a novel approach to reconstruct triangle meshes from point sets by taking the silhouette of the target object into consideration. Recently, many approaches have been proposed for complete 3D reconstruction of moving objects. For example, motion capture techniques are used to acquire 3D data of human motion. However, it needs to attach markers onto the joints, which res...
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