نتایج جستجو برای: wow
تعداد نتایج: 725 فیلتر نتایج به سال:
iBuddy is a narrative game-based simulation session inspired by research evidence and designed to enhance secondary school higher education students’ privacy awareness. Students enter the through storytelling are asked install app. Later in simulation, students discover that some of their personal information have been extracted from devices manipulated – this generates wow-effect sparks questi...
Previous research examining players of massively multiplayer online games (MMOGs) suggests that players form meaningful relationships with each other. Other research indicates that people may derive social support from online sources, and this social support has been associated with greater well-being. This study used an online survey of players (N = 206) of the MMOG World of Warcraft (WoW) to ...
Every week an estimated 20 million people collectively spend hundreds of millions of hours playing massively multiplayer online role-playing games (MMORPGs). Here the authors investigate whether avatars in one such game, the World of Warcraft (WoW), convey accurate information about their players’ personalities. They assessed consensus and accuracy of avatar-based impressions for 299 WoW player...
Steganographic schemes for digital images are routinely designed and benchmarked based on feedback obtained on the standard image set called BOSSbase 1.01. While standardized image sets are important for advancing the field, relying on results from a single source may not provide fair benchmarking and may even lead to designs that are overoptimized and highly suboptimal on other image sources. ...
In 1977 a search for extraterrestrial intelligence at the Ohio State University Radio Observatory recorded a strong, narrowband, and apparently intermittent emission near the 21 cm hydrogen line. The detection displayed the antenna pattern signature of a transiting celestial radio source but was not repeated in subsequent transit observations. The event has been advanced by some as a candidate ...
We propose the use of Bayesian surprise to detect arbitrary, salient acoustic events. We use Gaussian or Gamma distributions to model the spectrogram distribution and use the Kullback-Leibler divergence of the posterior and prior distribution to calculate how “unexpected” and thus surprising newly observed audio samples are. This way, we efficiently detect arbitrary surprising/salient acoustic ...
Writing a scientific article is not an easy task, but it is definitely a great satisfaction to be able to conclude and publish it. Indeed, each publication is a service we make to the entire scientific community and to the advancement of science even before our personal career. There is and there will not be a final book/article for writing a scientific paper. Therefore, some knowledge is a dec...
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