نتایج جستجو برای: دموس demos

تعداد نتایج: 826  

Journal: :PVLDB 2017
João Felipe Pimentel Leonardo Gresta Paulino Murta Vanessa Braganholo Juliana Freire

We present noWorkflow, an open-source tool that systematically and transparently collects provenance from Python scripts, including data about the script execution and how the script evolves over time. During the demo, we will show how noWorkflow collects and manages provenance, as well as how it supports the analysis of computational experiments. We will also encourage attendees to use noWorkf...

2016
Vinodkumar Prabhakaran Michael Saltzman Owen Rambow

We present the SPIN system, a computational tool to detect linguistic and dialog structure patterns in a social interaction that reveal the underlying power relations between its participants. The SPIN system labels sentences in an interaction with their dialog acts (i.e., communicative intents), detects instances of overt display of power, and predicts social power relations between its partic...

2013
Adnan Masood

For a swiftly evolving framework in its relative infancy (current version at the time of this review is v0.8.11) this book serves as an illustrious introduction and start-up guide. The book's version of node is v0.6.6 which causes demos to not run as smoothly as one would like. However, due to the wealth of preliminary information and its focus on getting up and running, anyone thinking of work...

Journal: :IEEE Pervasive Computing 2017
Mohamed Khamis J. Henderson Guiying Du

T he 6th ACM International Symposium on Pervasive Displays (PerDis 2017) took place from 7–9 June in Lugano, Switzerland. PerDis 2017 featured two tutorials, an opening keynote, 21 papers, two posters, five demos, and four videos. The general chair, Marc Langheinrich from the Università della Svizzera Italiana (USI), and the program chair, Sarah Clinch from the University of Manchester, opened ...

2007
Charles C. Kemp Georgia Tech Aaron Edsinger Rob Platt

There is a resurgence of interest in robot manipulation as researchers seek to push autonomous manipulation out of controlled laboratory settings and into real-world applications such as health care, generalized factory automation, domestic assistance, and space exploration. This workshop facilitated progress towards these goals by focusing on autonomous robot manipulation and the requisite sen...

2003
Cristian Mahulea Mihaela-Hanako Matcovschi Octavian Pastravanu

The paper identifies three main objectives supported by animation in developing teachware for Control Engineering: complementary information for simulation experiments, substitute for expensive hardware and demos for help on-line. Brief details are given with respect to the software technologies that allow approaching each of the three objectives. Concrete aspects pertaining to these technologi...

2008
Leandro C. G. Lustosa André A. D. P. Souza Paulo Henrique de A. Rodrigues Douglas G. Quinellato

ACME, an automated tool for generating and evaluating the quality of VoIP calls, is presented. ACME examines the availability of bandwidth and processing capacity to determine the largest number of simultaneous calls that a node can operate in a given topology, besides supporting pre-programmed schedule of VoIP experiments. Demos of ACME usage as a capacity estimation tool and as an instrument ...

2003
V. Cahill A. Casimiro J. Kaiser P. Martins V. Reynolds P. Sousa P. Veríssimo

The main objective of this deliverable is to provide a set of proof-of-concept prototypes to illustrate some particular solutions developed within CORTEX. Additionally , these proof-of-concept prototypes should also be seen as technology demonstrators , which will provide relevant input for the construction of integrated CORTEX demo applications (see deliverable WP4-D8). More specifically, this...

2006
Ian Parberry Jeremiah R. Nunn Joseph Scheinberg Erik Carson Jason Cole

SAGE is a simple academic game engine for use in a game programming class in the undergraduate Computer Science curriculum, designed specifically as a core onto which students can add their own game engine features. SAGE consists of a sequence of demos written in C++ using Microsoft DirectX, each extending its predecessor in a process called incremental development. Incremental development is a...

2003
Andreas Selter Simone Keller Franz Koller

Politik und Demokratie interessant, spannend und herausfordernd präsentieren, Bürger zur Meinungsbildung und -äußerung motivieren. Das sind die Ziele von DEMOS (Delphi Mediation Online System), einer Internet-basierten Diskussionsund Informationsplattform, die im Rahmen eines von der EU geförderten Projekts entwickelt wurde. Ein möglichst breites Spektrum an Benutzergruppen soll mit einer übers...

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