نتایج جستجو برای: bubble train flows btf
تعداد نتایج: 138433 فیلتر نتایج به سال:
Three-dimensional multiphase flow and flow with phase change are simulated using a simplified method of tracking and reconstructing the phase interface. The new level contour reconstruction technique presented here enables front tracking methods to naturally, automatically, and robustly model the merging and breakup of interfaces in three-dimensional flows. The method is designed so that the ph...
A lattice Boltzmann model for simulating multiphase flows with large density ratios is described in this paper. The method is easily implemented. It does not require solving the Poisson equation and does not involve the complex treatments of derivative terms. The interface capturing equation is recovered without any additional terms as compared to other methods [M.R. Swift, W.R. Osborn, J.M. Ye...
We propose an efficient method for editing bidirectional texture functions (BTFs) based on edit propagation scheme. In our approach, users specify sparse edits on a certain slice of BTF. An edit propagation scheme is then applied to propagate edits to the whole BTF data. The consistency of the BTF data is maintained by propagating similar edits to points with similar underlying geometry/reflect...
Bidirectional Texture Function (BTF) as an effective visual fidelity representation of surface appearance is becoming more and more widely used. In this paper we report on contributions to BTF data compression for multi-level vector quantization. We describe novel decompositions that improve the compression ratio by 15% in comparison with the original method, without loss of visual quality. Fur...
A Sporothrix variecibatus-inoculated biotrickling filter (BTF) was examined for styrene removal, without and with the addition of silicone oil, at different empty bed residence times. The highest elimination capacities (ECs) were 172.8 (without silicone oil) and 670 g m(-3)h(-1) (with silicone oil), respectively, corresponding to a 4-fold improvement in presence of oil. The addition of silicone...
The Bidirectional Texture Function (BTF) is a suitable representation for the appearance of highly detailed surface structures under varying illumination and viewing conditions. Since real-time rendering of the full BTF data is currently not feasible, approximations of the six-dimensional BTF are used such that the amount of data is reduced and current graphics hardware can be exploited. While ...
Analytical SVBRDF representations are widely used to represent spatially varying material appearance depending on view and light configurations. State-of-the-art industry-grade SVBRDF acquisition devices allow the acquisition within several minutes. For many materials with a surface reflectance behavior exhibiting complex effects of light exchange such as inter-reflections, self-occlusions or l...
One of the main drawbacks of Bidirectional Texture Function (BTF), as a method of capturing realistic and accurate real-world material appearance, is the resulting size of the measured data set. Several lossy methods to compress the data were proposed over the years to cope with this problem. To efficiently use the compressed data an appropriate decompression algorithms are also needed, allowin...
Virtual Environments mostly try to convey as realistic as possible impressions. Among other senses, the eye provides the users with the most important inputs. Achieving visual realism typically relies on highly accurate geometric models. Unfortunately unhandleable amounts of triangles need to be rendered to adequately represent mesostructure. Furthermore, sophisticated lighting calculations nee...
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