نتایج جستجو برای: focus group discussions

تعداد نتایج: 1308742  

2008
Tammy Schellens Hilde Van Keer Bram De Wever Martin Valcke

The present study focuses on the use of two different types of scripts as possible ways to structure university students’ discourse in asynchronous discussion groups and consequently promote their learning. More specifically, the aim of the study is to determine how requiring students to label their contributions by means of De Bono’s Thinking Hats (script 1) and Weinberger’s script for the con...

2004
RITA RALSTON PAUL DOWNWARD

The XVII Commonwealth Games in Manchester, from July 25 to August 4, 2002, was the largest Commonwealth Games (the Games) and multisporting event ever held in the UK and required the recruitment and training of the largest volunteer workforce in the UK in recent decades. While much has been written about volunteering within different contextual backgrounds, and in relation to large-scale events...

2013
Anne Claydon Desiree Campbell-Richards Marie Hill

Article points 1. Diabetes has been shown to be more prevalent in areas of socioeconomic deprivation and deprivation impacts on health-seeking behaviours and utilisation of services. 2. Qualitative data from focus groups of people from minority ethnic groups in a deprived London borough indicate that poor health literacy, socioeconomic deprivation and organisation barriers impact on their abili...

Journal: :Computers in Human Behavior 2007
Esther E. Klein Thomas Tellefsen Paul J. Herskovitz

Journal: :New Media & Society 2015
Wannes Ribbens Steven Malliet

This study explores the various ways in which male young adults engage with violence in videogames. Based on an ethnographic study (N=26) with triangulation of diary reports, focus group interviews and a video commentary model, three conceptual axes are distinguished along which players differ in their enactment of videogame violence: narration vs. action, discovery vs. mission-based play and r...

2013
Stéphane Natkin Delphine Soriano Grozdana Erjavec Marie Durand

Our work is to analyze how the practice of chosen video games may influence the player's interest. A set of video games was selected by a group of experts according to their qualities as games and their relations with scientific knowledge. A focus test experiment has been set up to evaluate the correlation between teenagers engagement and their interest in scientific domains. The analysis of th...

2014
Guilherme Wiedenhöft Edimara Mezzomo Luciano Maurício Gregianin Testa

Organisations have adopted information technology governance (ITG) practices to improve decisionmaking and accountability about decisions related to IT. Considering the resources and effort required for the adoption of these practices, it is important to measure ITG effectiveness, in particular by contributing to the increased transparency and IT accountability desired by stakeholders. The goal...

Journal: :Journal of Social Intervention: Theory and Practice 2006

Journal: :medical journal of islamic republic of iran 0
roya sadeghi school of public health, tehran university of medical sciences, tehran, iranسازمان اصلی تایید شده: دانشگاه علوم پزشکی تهران (tehran university of medical sciences) angela scriven brunel university, ukسازمان اصلی تایید شده: 0 دانشگاه های خارج از کشور sebastian garman program leader for msc health promotion & public health, brunel university, ukسازمان اصلی تایید شده: 0 دانشگاه های خارج از کشور

abstract background: research suggests that factors in the environment are major determinants of health behavior for populations. this cross-sectional study used a combination of quantitative and qualitative data collection methods to determine the prevalence of smoking and identify the possible associations between smoking and environmental variables among school pupils in iran. methods: a sel...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید