نتایج جستجو برای: gestures and features
تعداد نتایج: 16863675 فیلتر نتایج به سال:
This paper reports on the extraction and analysis of head nods taken from motion capture data of spontaneous dialogue in Swedish. The head nods were extracted automatically and then manually classified in terms of gestures having a beat function or multifunctional gestures. Prosodic features were extracted from syllables co-occurring with the beat gestures. While the peak rotation of the nod is...
This research is focused on solving speed and accuracy problems that current Human-Computer Interface (HCI) fights with. The system uses a separate hardware and multimodal interface to improve system performance and reduce error rate. By using multimodal interface, the gestures and speech both will be used to interact with computers. With the help of hardware circuitry we can improve the speed ...
Recent research has shown that people's actions can influence how they think. A separate body of research has shown that the gestures people produce when they speak can also influence how they think. In this article, we bring these two literatures together to explore whether gesture has an effect on thinking by virtue of its ability to reflect real-world actions. We first argue that gestures co...
We study optimal equilibria in multi-player games. An equilibrium is optimal for a player, if her payoff is maximal. A tempting approach to solving this problem is to seek optimal Nash equilibria, the standard form of equilibria where no player has an incentive to deviate from her strategy. We argue that a player with the power to define an equilibrium is in a position, where she should not be ...
Context. Repeated observations of exoplanet transits allow us to refine the planetary parameters and probe them for any time dependent variations. In particular deviations of the period from a strictly linear ephemeris, transit timing variations (TTVs), can indicate the presence of additional bodies in the planetary system. Aims. Our goal was to reexamine the largely unstudied OGLE2-TR-L9 syste...
In this demo we present a prototype of an experimental platform for evaluating item recommendation algorithms. The application domain for our system is that of digital city guides. Our prototype implementation allows the user to explore different algorithms and compare their output. Among the algorithms implemented is MPG, which aims at providing a diverse set of recommendations better aligned ...
This work is focused on enhancing highly interactive text-editing applications with gestures. Concretely, we study CATTI, a handwriting transcription system that follows a corrective feedback paradigm, where both the user and the system collaborate efficiently to produce a high-quality text transcription. CATTI-like applications demand fast and accurate gesture recognition, for which we observe...
Visual interpretation of gestures can be useful in accomplishing natural human–robot interaction (HRI). Previous HRI research focused on issues such as hand gestures, sign language, and command gesture recognition. Automatic recognition of whole-body gestures is required in order for HRI to operate naturally. This presents a challenging problem, because describing and modeling meaningful gestur...
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and static gestures using cascade of boosted classifiers, and recognize dynamic gestures by computing temporal statistics of the hand’s positions and velocities, and classifying these features using a Bayes classifier. Th...
This paper presents a barehanded interaction method for augmented reality games based on human hand gestures. Point features are tracked from input video frames and the motion of moving objects is computed. The moving patterns of the motion trajectories are used to determine whether the motion is an intended gesture. A smooth trajectory toward one of virtual objects or menus is classified as an...
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