نتایج جستجو برای: khepera iv

تعداد نتایج: 179379  

Journal: :Applied Mathematics and Computation 2000
Sung-Bae Cho Geum-Beom Song

CAM-Brain is the model to create neural networks based on cellular automata, and ®nally aims at developing an arti®cial brain. In particular, this model can rapidly evolve the neural networks composed of several thousand modules with special purpose computers such as CAM-8 at MIT and CBM at ATR. This paper attempts to evolve a module of CAM-Brain for the problem to control a mobile robot, espec...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه شیراز - دانشکده علوم 1391

سیس پلاتین یک داروی ضد سرطان می باشد که در درمان طیف گسترده ای از انواع سرطان ها استفاده می شود. این دارو با اتصال به مولکول dna سبب ایجاد اختلال در فرآیند رونویسی و همانندسازی و در نهایت مرگ سلولی می شود. با این وجود مصرف سیس پلاتین به دلیل اثرات جانبی متعدد و ایجاد مقاومت دارویی با محدودیت رو به رو است. برهمکنش دارو های ضد سرطانی با پروتئین hsa، پایداری و سمیت آن را تحت تاثیر قرار می دهد. بنا...

Journal: :iranian journal of science and technology (sciences) 2013
p. bora

the in-situ method of synthesis has been used to isolate oxovanadium(iv) complexes with ligands derived by reaction of benzil with amino acids such as glycine, alanine, serine, cysteine and valine, where template effect of vo +2 cation appears to play an important role. the complexes are characterised by elemental analysis, magnetic moment measurements and spectral (infrared, electronic and ele...

Journal: :Computers and Artificial Intelligence 2003
Ales Kubík

It is considered a difficult task to design a controller from scratch for a robot in a dynamic environment. Evolutionary and genetic algorithms are frequently used to find a solution with desired properties. The evolution is supposed to run on one robot or agent processor. In this article we explore the possibility of dividing the genome among several robots. Robots exchange among each other su...

2005
Teddy Alfaro María Cristina Riff

Computation of a collision-free path for a movable object among obstacles is an important problem in the fields of robotics. The simplest version of motion planning consists in generating a collisionfree path for a movable object among known and static obstacles. In this paper, we introduce a two stages evolutionary algorithm. The first stage is designed to compute a collission-free path in a k...

1995
Nick Jakobi Phil Husbands Inman Harvey

The pitfalls of naive robot simulations have been recognised for areas such as evolutionary robotics. It has been suggested that carefully validated ispell slides.tex simulations with a proper treatment of noise may overcome these problems. This paper reports the results of experiments intended to test some of these claims. A simulation was constructed of a two-wheeled Khepera robot with IR and...

Journal: :Journal of Intelligent and Robotic Systems 1998
Rui Araújo Anibal T. de Almeida

In this article we present two algorithms, for reducing the effects of control-space quantisation errors on a Khepera mobile robot. Specifically, we consider that control-space quantisation is present, when there is only a finite set of available robot wheels velocities. Thus the velocities of the robot wheels can not be chosen from any point in a continuous set. The first algorithm can be used...

Journal: :IJUC 2015
Maktuba Mohid Julian Francis Miller

Evolution-in-materio is a method that uses artificial evolution to exploit properties of materials to solve computational problems without requiring a detailed understanding of such properties. In this paper, we show that using a purpose-built hardware platform called Mecobo, it is possible to evolve voltages and signals applied to physical materials to solve two computational problems: classif...

2003
Kyung-Joong Kim Sung-Bae Cho Sang-Rok Oh

Tangible agent (TA) is a new medium that communicates the senses of sight, hearing, touch, smell, and taste of human to computer. Intelligent behavior is a key property to realize the agent because it must interact with human to grasp all the information. We have adopted behavior-based approach for high-level hehaviors such as navigation of office, conversation with human, and cleaning of room....

Journal: :Computación y Sistemas 2010
Fernando Montes-Gonzalez Carlos Alberto Ochoa Ortíz Zezzatti Luis Felipe Marin-Urias Jons Sanchez

In this paper we present the development of a method that combines the evolutionary robotics approach with action selection. A collection task is set in an arena where a Khepera robot has to collect cylinders that simulate food. Furthermore, two basic motivations, labeled as ‘fear’ and ‘hunger’, both affect the selection of the behavioral repertoire. In this paper we propose an initial evolutio...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید