نتایج جستجو برای: natural design pattern

تعداد نتایج: 1712103  

2003
James M. Bieman Greg Straw Huxia Wang P. Willard Munger Roger T. Alexander

Design patterns are recognized, named solutions to common design problems. The use of the most commonly referenced design patterns should promote adaptable and reusable program code. When a system evolves, changes to code involving a design pattern should, in theory, consist of creating new concrete classes that are extensions or subclasses of previously existing classes. Changes should not, in...

2000
Wanlei Zhou Li Wang

This article is concerned mainly with the software aspects of building reliable and efficient services on a cluster of workstations. A key technology to achieve such a goal is service replication. However, designing and implementing a replication system is a very difficult task. Based on an active replication model, this paper focuses on an objectoriented design pattern to simplify the design a...

2005
John M. Carroll Umer Farooq

Information technology adoption and literacy are typically not first-order goals for community-based volunteer organizations. Nonetheless, information technology is vital to such groups for member recruiting and management, communication and visibility to the community, as well as primary group activities. However, volunteer organizations are often not able to make effective use of Internet-bas...

1998
Serge Demeyer Matthias Rieger Sander Tichelaar

Whereas a design pattern describes and discusses a solution to a design problem, a reverse engineering pattern describes how to understand aspects of an object-oriented design and how to identify problems in that design. In the context of a project developing a methodology for reengineering objectoriented legacy systems into frameworks, we are working on a pattern language for reengineering. Th...

2009
Matthias Bezold

A design pattern provides a general and proven solution for a recurring problem. Design patterns are an established approach in the domain of software engineering. Collections of such patterns also exist for graphical interfaces and adaptive hypertext. However, a collection of patterns for adaptive interactive systems does not exist. This paper presents such a collection to provide structured k...

2012
Amit Kumar Gautam Saurabh Diwaker Charles Rich Linda M. Wills Linda Mary Wills Ozalp Babaoglu Geoffrey Canright Andreas Deutsch Gianni A. Di Caro Frederick Ducatelle Luca M. Gambardella Niloy Ganguly M Ark Jelasity Roberto Montemanni Alberto Montresor Shinpei hayashi Jing Dong Yongtao Sun Yajing Zhao Christian Kramer

It is proposed to present a novel approach to recover design patterns which can achieve better performance and greater accuracy by representing the characteristics, basically structural, behavioural etc. of design pattern by using weight and matrix concept so that to reduce the anomalies like false positives rate and false negative rate. Also follow the pattern taxonomy for reverse engineering ...

Journal: :ECEASST 2010
Yngve Lamo Adrian Rutle Florian Mantz

Patterns are descriptions and solutions for recurring problems in software design and implementation. In this paper, some ideas towards a formal approach to the specification of patterns in model-driven engineering (MDE) is presented. The approach is based on the Diagram Predicate Framework which provides a formal approach to (meta)modelling, model transformation and model management in MDE. In...

2011
Anna Xambó Robin C. Laney Chris Dobbyn Sergi Jordà

In this paper we give an analysis of the literature on a set of problems that can arise when undertaking the interaction design of multi-touch applications for collaborative real-time music activities, which are designed for multitouch technologies (e.g. smartphones, tablets, interactive tabletops, among others). Each problem is described, and a candidate design pattern (CDP) is suggested in th...

Journal: :Journal of Humanistic Mathematics 2020

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