نتایج جستجو برای: based virtual class room wvc

تعداد نتایج: 3397307  

Journal: :international journal of information science and management 0
gh. a. montazer ph.d., associate professor of it engineering associate professor of it engineering school of engineering tarbiat modarres university, tehran a. bahreininejad ph.d., school of engineering tarbiat modarres university, tehran

the subject under investigation has been electronic learning (e-learning) or electronic education (e-education), specifically concentrating on virtual university. virtual university has been the subject of much debate in recent years. in short, the concept of virtual university denotes a learning/educational system/environment based on internet where higher education is promoted using tools and...

1998
Amy E. Gonzales David G. Long

The NASA Scatterometer (NSCAT) estimates the wind speed and direction of near-surface ocean wind. Several possible wind vectors are estimated for each resolution element known as a wind vector cell (wvc). Typically, the speeds of the possible wind vectors are nearly the same, but the directions are very di erent. The correct wind must be distinguished in a step called ambiguity removal. Unfortu...

Journal: :Jurnal Ilmiah Merpati (Menara Penelitian Akademika Teknologi Informasi) 2022

The Smart Class Room concept requires modern technology to control and monitor Liquid Crystal Display Projector devices. This can be created by implementing the Internet of Things. LCD controlled remotely via an android-based mobile application. Research Development is right method produce prototypes. results implementation system show that remote internet using a realtime firebase database ach...

2005
Anton Nijholt Jan Peciva

In this paper, we describe our research on distributed virtual meeting rooms. Starting point is our research on multi-party interaction, where the interaction may take place in real, augmented and virtual environments. Moreover, those that interact may be humans, human-controlled avatars, (semi-) autonomous agents, mobile robots, etc. In this paper the emphasis is on connecting meeting environm...

2000
Tatsuya Kawahara Katsuaki Tanaka Shuji Doshita

We address an e ective application of spoken dialogue interface by combining with virtual space technologies. Virtual space enables us to do what cannot be done in the real world with feeling as if doing in the real world. Spoken dialogue systems are to realize our intention by understanding expressions that include concept and a nuance. We clari ed advantages and disadvantages of speech interf...

1997
Gary Nutt Toby Berk Scott Brandt Marty Humphrey Sam Siewert

In the last few years we have been prototyping a multiperson virtual environment using low-cost workstations interconnected with relatively high-speed networks. This domain makes use of interactive and on-demand continuous media in addition to a number of other tasks that fall on a spectrum between hard real-time and best-e ort response. A brute force implementation of applications in this type...

2016
Volker Settgast Johanna Pirker Stefan Lontschar Stefan Maggale Christian Gütl

This paper describes the evaluation of three different scenarios in the fully immersive room-based virtual environment DAVE (Definitely Affordable Virtual Environment) and a head-mounted display, the Oculus Rift. The evaluation focuses on comparing the two immersive environments and three different scenarios (observation, emotion in a roller coaster, and interaction) in regards to typical virtu...

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