نتایج جستجو برای: educational games
تعداد نتایج: 214221 فیلتر نتایج به سال:
According to educational gaming advocates, the engaging nature of games encourages sustained game play and enhanced attention to learning outcomes among players. Because children's and adolescents' play time varies by game genre, engagement with a game likely reflects the match between the genre and the player's preferences and needs. Youth learn which games are likely to promote satisfying psy...
Games use the same base technology and design strategy as do simulations, but add a few items to the mixture. Understanding this gives 'new' (read borrowed) tools for game creation and testing. The idea that simulations are implementations of a model, for instance, leads to a focus on the model rather than the code when designing a game. Similarly, the verification/validation pair used in simul...
Serious games combine motivational aspects of games with pedagogical approaches to enhance their players’ learning performance. A major challenge in serious game development is the proper alignment of concepts coming from the two domains, game development and pedagogy. As a consequence, creating successful serious games is difficult for single individuals only well versed in one domain, but not...
Over the last ten years, computer educational games are increasing as popular instructional tools. This paper defines a machine-processable data structure to represent “challenge” in computer educational games such a structure supports estimates of a player’s capability and of the level of challenge, allowing the automatic provision of a suitable activity at an appropriate challenge to the play...
User Experience (UX) is a part of Human Computer Interaction (HCI) and have been a topic of discussion among the researchers in current age. UX research is vital to understand how users react or experience with a particular system both from users and systems perspectives. This study explore about the UX design of educational games (EG). Educational games have attracted many researches due to it...
This study examined the amount and content of children's video game playing in relation with behavioral and academic outcomes. Relationships among playing context, child gender, and parental monitoring were explored. Data were obtained through parent report of child's game play, behavior, and school performance. Results revealed that time spent playing games was related positively to aggression...
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