نتایج جستجو برای: length and tv animation nowadays
تعداد نتایج: 16853237 فیلتر نتایج به سال:
This research studies TV commercial from cultural-conflict view point and tries to analyze mutual relation between parent-child generations. It applies signifier's method for reflecting TV commercials. Signifying qualitative method on the base of General signifies along with "first levels signifiers" and "Second level signifiers" obtained Symbolic displacement. This research shows TV commerci...
BACKGROUND The aim of this study is to explore the association between family-related factors and excessive time spent on screen-based activities among school-aged children. METHODS A cross-sectional survey using the methodology of the Health Behaviour in School-aged Children study was performed in 2013, with data collected from Slovak (n = 258) and Czech (n = 406) 11- and 15-year-old childre...
The current pretest-posttest quasi-experimental study attempts, firstly, to probe the effects of teaching formulaic sequences (FSs) on the second or foreign language (L2) learners' oral proficiency improvement and secondly, to examine whether teaching FSs through different resources (i.e. animation vs. text-based readings) have any differentially influential effects in augmenting L2 l...
Recovery of infectious virus by transfection of in vitro-generated RNA from tulane calicivirus cDNA.
Tulane virus (TV) is a newly reported calicivirus that was isolated from stool samples of captive rhesus macaques from the Tulane National Primate Research Center (TNPRC). The virus has been cultivated successfully in LLC-MK2 rhesus monkey kidney cells. Its complete genomic sequence suggests that TV represents a new genus and is evolutionarily more closely related to Norovirus than to any other...
Animated virtual human characters are a common feature in interactive graphical applications, such as computer and video games, online virtual worlds and simulations. Due to dynamic nature of such applications, character animation must be responsive and controllable in addition to looking as realistic and natural as possible. Though procedural and physics-based animation provide a great amount ...
Nowadays, in computer animations, tens of, even hundreds of animation objects are placed in a scene to form a typical animation scene and thousands of vertices are used to mathematically define each object in the scene. Applying three dimensional (3D) transformations to such scenes requires huge amount of CPU time. As a result, calculation of an animation scene could take a long time. Moreover,...
This experiment tests the hypothesis that background, adult television is a disruptive influence on very young children's behavior. Fifty 12-, 24-, and 36-month-olds played with a variety of toys for 1 hr. For half of the hour, a game show played in the background on a monaural TV set. During the other half hour, the TV was off. The children looked at the TV for only a few seconds at a time and...
Nowadays, the constraint solvers play a fundamental role in many graphical applications, including geometrical and mechanical CAD systems, layouts, user interface, and animation. These applications use constraints to conveniently describe relations between objects. Constraints are automatically maintained and satisfied by a constraints solver. So, numerical and tedious tasks are left to the sol...
Simulation of dynamic motion of soft tissues is one of the most important topic in nowadays computer animation of human body. So far various elastically deformable models were used for this purpose. We present the extension of model proposed in [15] with volume preserving constraint. We provide also evaluation of the constraint accuracy on two simulation experiments. Furthermore we add model of...
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