نتایج جستجو برای: moving least squares method
تعداد نتایج: 2039179 فیلتر نتایج به سال:
Accurate computing of the curvatures of a surface from its discrete form is of fundamental importance for many graphics and engineering applications. The moving least-squares (MLS) surface from Levin [Lev2003] and its variants have been successfully used to define point-set surfaces in a variety of point cloud data based modeling and rendering applications. This paper presents a set of analytic...
In this paper, we present a new numerical method, the Immersed Element-Free Galerkin Method (IEFGM), for the solution of fluid-structure interaction problems. The technique is a variation of the Immersed Finite Element Method developed by (L. Zhang et al., Journal of Fluids and Structures, 23(6):836-857 (2007)) in which the fluid-solid interaction force is represented as a volumetric force in t...
Moving least squares interpolation schemes are in widespread use as a tool for numerical analysis on scattered data. In particular, they are often employed when solving partial differential equations on unstructured meshes, which are typically needed when the geometry defining the domain is complex. It is known that such schemes can be singular if the data points in the stencil happen to be in ...
Displaying the large number of bands in a hyperspectral image (HSI) on a trichromatic monitor has been an active research topic. The visualized image shall convey as much information as possible from the original data and facilitate image interpretation. Most existing methods display HSIs in false colors, which contradict with human’s experience and expectation. In this paper, we propose a nonl...
Particle-based liquid is often rendered only with single refraction in real-time applications, which deteriorates the reality of liquid. We present a screen-space method for rendering particle-based liquids with up to four refractions in real time. Our method separates liquid particles into splashes and aggregations (i.e., liquid bodies), and generates a pair of depth maps of frontand back-faci...
One common problem encountered in many fields is the generation of surfaces based on values at irregularly distributed nodes. To tackle such problems, we present a modified, robust moving least squares (MLS) method for scattered data smoothing and approximation. The error functional used in the derivation of the classical MLS approximation is augmented with additional terms based on the coeffic...
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they are applied to optimize collision detection, are used to reconstruct data fields or surfaces, and, in particular, are an obligatory ingredient for most level set methods. Level set methods are common in scientific visu...
This paper presents an efficient meshless method for analyzing cracked piezoelectric structures subjected to mechanical and electrical loading. In this method, an element free Galerkin (EFG) formulation, an enriched basic function and some special shape functions that contain discontinuous derivatives are employed. Based on the moving least squares (MLS) interpolation approach, the EFG method i...
Keywords: Meshless method Coupled radiative–conductive transfer Discrete ordinates Even parity Complex geometries a b s t r a c t A meshless method DAM is employed to solve the coupled radiative and conductive heat transfer problem in a semi-transparent medium enclosed in complex 2D and 3D geome-tries. The meshless method for radiative transfer is based on the even parity formulation of the dis...
We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are significantly reduced. We propose to use a different kernel function that approximates geodesic distances on the surface by utilizing a geometric proximity graph. From a variety of possibilities, we have examined the Delaunay...
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