نتایج جستجو برای: robocup soccer 2d simulation

تعداد نتایج: 643469  

2007
A. Kuth

In this paper, we describe the GMD-Robots. These robots will be presented at the RoboCup 1999. RoboCup is the robot world cup soccer games and conferences. It offers the opportunity to examine a wide range of technologies in different research areas. RoboCup is a task for a team of multiple moving robots in a dynamic environment. In order for a robot team to actually perform a soccer game vario...

2011
Ricardo Dodds Luca Iocchi Pablo Guerrero Javier Ruiz-del-Solar

Robotic soccer vision has been a major research problem in RoboCup and, even though many progresses have been made so that, for example, games now can run without many constraints on the lighting conditions, the problem has not been completely solved and on-site camera calibration is always a major activity for RoboCup soccer teams. While different robotic soccer vision and object perception te...

2009
Jacky Baltes N. Michael Mayer John Anderson Kuo-Yang Tu Alan Liu

This paper describes two major humanoid robotic competitions: the RoboCup Humanoid League and the FIRA HuroCup, which were both introduced in 2002. Even though both competitions have the final goal of creating a team of robots that can compete with humans in a soccer math, the two associations focused on different intermediate goals. RoboCup focused on interesting soccer matches between teams o...

Journal: :Robotics and Autonomous Systems 2001
Ciprian Cândea Huosheng Hu Luca Iocchi Daniele Nardi Maurizio Piaggio

In particular we address the challenge of im proving the team performance by exploiting the ability to coordinate the actions of the players The advantages of coordination in a soccer play ing scenario can not only be measured in terms of the number of goals scored in the opponents goal but also in the achievement of subgoals such as defending own goal gaining ball possession properly covering ...

2003
Alankar Karol Bernhard Nebel Christopher John Stanton Mary-Anne Williams

Robot Soccer involves planning at many levels, and in this paper we develop high level planning strategies for robots playing in the RoboCup FourLegged League using case based reasoning. We develop a framework for developing and choosing game plays. Game plays are widely used in many team sports e.g. soccer, hockey, polo, and rugby. One of the current challenges for robots playing in the RoboCu...

2006
Botond Szatmáry Jason Fleischer Donald Hutson Douglas Moore James Snook Gerald M. Edelman Jeffrey Krichmar

A new RoboCup soccer league is being developed, focussing on human-robot interaction. In this league each team consists of both human players, mounted on Segway HT scooters, and a robotic version of the Segway; both human and robot players must cooperate to score goals. This paper presents details of the physical design of our autonomous Segway Soccer robot and the modified Segway scooter that ...

Journal: :Journal of Japan Society for Fuzzy Theory and Systems 2002

2007
Sven Behnke Michael Schreiber Jörg Stückler Hauke Strasdat Konrad Meier

This document describes the RoboCup Humanoid League team NimbRo TeenSize of Albert-Ludwigs-University Freiburg, Germany, which is qualified for the competition to be held in Atlanta in July 2007. Our team uses self-constructed robots for playing soccer. The paper describes the mechanical and electrical design of our TeenSize robot Robotinho. It also covers the software used for perception, beha...

2016

It is proposed that vocabularies for representing complex systems with interacting agents have a natural lattice hierarchical structure. We investigate this for the example of simulated robot soccer, using data taken from the RoboCup simulation competition. Lattice hierarchies provide symbolic representations for reasoning about systems at appropriate levels. We note the difference between rela...

2006
Sven Behnke Michael Schreiber Jörg Stückler Hauke Strasdat Maren Bennewitz

This document describes the RoboCup Humanoid League KidSize team NimbRo of Albert-Ludwigs-University Freiburg, Germany, as required by the qualification procedure for the competition to be held in Bremen in June 2006. Our team uses self-constructed robots for playing soccer. The paper describes the mechanical and electrical design of the robots. It also covers the software used for perception, ...

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