نتایج جستجو برای: texture

تعداد نتایج: 41438  

2003
Jan Meseth Reinhard Klein

The Bidirectional Texture Function (BTF) is a suitable representation for the appearance of highly detailed surface structures under varying illumination and viewing conditions. Since real-time rendering of the full BTF data is currently not feasible, approximations of the six-dimensional BTF are used such that the amount of data is reduced and current graphics hardware can be exploited. While ...

The evolution of texture was discussed during the formation of ultra-fine and nano grains in a magnesium alloy severely deformed through accumulative back extrusion (ABE). The microstructure and texture obtained after applying multiple deformation passes at temperatures of 100 and 250°C were characterized. The results showed that after single ABE pass at 100°C an ultrafine/nano grained microstr...

Journal: :Vision research 1993
P Werkhoven G Sperling C Chubb

We examine apparent motion carried by textural properties. The texture stimuli consist of a sequence of grating patches of various spatial frequencies and amplitudes. Phases are randomized between frames to insure that first-order motion mechanisms directly applied to stimulus luminance are not systematically engaged. We use ambiguous apparent motion displays in which a heterogeneous motion pat...

2003
Wei Li Arie E. Kaufman

To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with similar densities and gradient magnitudes. Sub-textures with similar range of density and gradient magnitude are then packed into larger ones to reduce the number of textures. The partitioning and packing is independe...

Journal: :Vision Research 1998
Giovanni Caputo

The masking procedure by Paradiso and Nakayama (1991) (Vision Research, 31, 1221-1236) was used to investigate brightness filling-in within textures made of line elements: a texture stimulus was masked by a second stimulus containing a square contour. When a uniform texture was presented, the texture region inside the masking square appeared darkened and a small number of texture elements were ...

1980
Madasamy Raja V. Sadasivam

Texture analysis is one of the important as well as useful tasks in image processing applications. Many texture models have been developed over the past few years and Local Binary Patterns (LBP) is one of the simple and efficient approach among them. A number of extensions to the LBP method have been also presented but the problem remains challenging in feature vector generation and comparison....

2000
Rupert Paget Ian Dennis Longstaff

This paper introduces a new classification scheme called “open-ended texture classification.” The standard approach for texture classification is to use a closed n-class classifier based on the Bayesian paradigm. These perform supervised classification, whereby all the texture classes have to be predefined. We propose a new texture classification scheme, one that does not require a complete set...

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