نتایج جستجو برای: and artistic ground

تعداد نتایج: 16848308  

2012
S. López-Pousa C. Lombardía-Fernández J. Garre Olmo S. Monserrat-Vila J. Vilalta-Franch L. Calvó-Perxas

BACKGROUND The most frequent behavioral manifestations in Parkinson's disease (PD) are attributed to the dopaminergic dysregulation syndrome (DDS), which is considered to be secondary to the iatrogenic effects of the drugs that replace dopamine. Over the past few years some cases of patients improving their creative abilities after starting treatment with dopaminergic pharmaceuticals have been ...

Journal: :Artificial life 2015
Rui Filipe Antunes Frederic Fol Leymarie William H. Latham

We study the use of the generative systems known as computational ecosystems to convey artistic and narrative aims. These are virtual worlds running on computers, composed of agents that trade units of energy and emulate cycles of life and behaviors adapted from biological life forms. In this article we propose a conceptual framework in order to understand these systems, which are involved in p...

Journal: :اقتصاد پولی مالی 0
سیدمحمدمهدی قبولی درافشان سعید محسنی

the industrial design is a two or three-dimensional aesthetic creation related to industrial products. according to the definition of the iranian law, for the realization of the legal protection of industrial designs there are three necessary components: combine lines or colors, runs on industrial products and change product appearance. in iran, only the registered designs are supported. while ...

Journal: :IJACDT 2013
Michael Johansson

In this article the author will present how they developed different processes for collectively producing a series explorative soundscapes and mechanical artefacts using specific constraints influenced by theories from art and architecture. The author will show how they worked with a design methodology that brought together an editor and the final expression of the artwork into one surface of i...

2003
Maic Masuch Niklas Röber

Photorealism is one of the most quoted aspects of nowadays games. However, realistic game graphics is not the only style desirable. This paper surveys the many graphical styles used in past and current games, analyzes graphical aspects of computer games and discuss the use of realism with respect to game graphics. We show several examples and make references to current research, encouraging gam...

2009
Alexis Clay Elric Delord Nadine Couture Gaël Domenger

We describe the joint research that we conduct in gesturebased emotion recognition and virtual augmentation of a stage, bridging together the fields of computer science and dance. After establishing a common ground for dialogue, we could conduct a research process that equally benefits both fields. As computer scientists, dance is a perfect application case. Dancer’s artistic creativity orient ...

2008
Eitaro MAEDA

The purpose of this paper is to clarify the mechanism of how 3D Information Technologies (3D-ITs) are effective on the improvement of quality, cost and delivery (QCD) in the development process of cellular phones. Investigating some real cases of the integral processes among the mechanical design, the electric design and the artistic design in detail, the results of this paper indicated that th...

Journal: :Nordic Journal of Art and Research 2022

This article discusses how art and academia can intervene in what the authors call third site. The authors’ common ground lies an interest artistic encounters between people where bring new discoveries on both personal professional level. core of this is lecture performance which explore boundaries personal, art. By using artistic, art-based, scientific approaches, they established positions bl...

Journal: :Law and Contemporary Problems 1990

Journal: :ETS Research Bulletin Series 1966

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