نتایج جستجو برای: camera placement

تعداد نتایج: 131630  

2015
Carlo Tomasi

A program that detects people in images has a multitude of potential applications, including tracking for biomedical applications or surveillance, activity recognition for person-device interfaces (device control, video games), organizing personal picture collections, and much more. However, detecting people is difficult, as the appearance of a person can vary enormously because of changes in v...

2002
G. Guidi S. Ciofi C. Atzeni

In spite of an undoubted richness of information produced by 3D optical technologies, in some cases, the method for generating a digital model from single 3D acquisitions involves the propagation of errors. These errors limit the overall metric accuracy attainable with such procedure. This happens when small 3D images are assembled together in order to model a large object. The authors present ...

2012
Bradley A. Cassell

Most systems for generating cinematic shot sequences for virtual environments focus on the low-level problems of camera placement. While this approach will create a sequence of camera shots which film individual events in a virtual environment, it does not account for the high-level effects shot sequences have on viewer inferences. There are systems which are based on well known cinematography ...

2002
Shinji Uchiyama Kazuki Takemoto Kiyohide Satoh Hiroyuki Yamamoto Hideyuki Tamura

This paper describes a platform package, called “MR Platform,” which we have been implementing for research and development of augmented reality technology and applications. This package includes a parallax-less stereo video see-through HMD and a software development kit (SDK) for a Linux PC environment. The SDK is composed of a C++ class library for making runtime MR applications and related u...

Journal: :Computer Vision and Image Understanding 2010
Michael Kaess Frank Dellaert

We propose to use a multi-camera rig for simultaneous localization and mapping (SLAM), providing flexibility in sensor placement on mobile robot platforms while exploiting the stronger localization constraints provided by omni-directional sensors. In this context, we present a novel probabilistic approach to data association, that takes into account that features can also move between cameras u...

2017
Ranjeethkumar Chandran Naveen Raman

The Intelligent Transportation System (ITS) provides services related to different modes of transport and traffic management systems with an integration of traffic control centers. Video-Based investigation for traffic surveillance has been a vital part of ITS. The traffic surveillance in urban environment have become more challenging compared to the highways due to various factors like camera ...

2005
Gian Luca Mariottini Domenico Prattichizzo

The Epipolar Geometry Toolbox (EGT) was realized to provide a MATLAB user with an extensible framework for the creation and visualization of multi-camera scenarios and the manipulation of the visual information and the geometry between them. Functions provided, for both pin-hole and panoramic vision sensors, include camera placement and visualization, computation and estimation of epipolar geom...

2014
Azin Neishaboori Khaled Harras

The availability of low-cost mobile robots with sensing, communication, and computational capabilities has made feasible a new class of Cyber-Physical Systems (CPS). These miniCPSs may be used where quick, low-cost or non-lasting visual sensing solutions are required, e.g. in border protection and disaster recovery. In this paper, we take the first steps towards a fast and automated CPS. We con...

2004
Anurag Mittal Larry S. Davis

We analyze visibility from static sensors in a dynamic scene with moving obstacles (people). Such analysis is considered in a probabilistic sense in the context of multiple sensors, so that visibility from even one sensor might be sufficient. Additionally, we analyze worst-case scenarios for high-security areas where targets are non-cooperative. Such visibility analysis provides important perfo...

1996
David B. Christianson Sean E. Anderson Li-wei He David H. Salesin Daniel S. Weld Michael F. Cohen

Animations generated by interactive 3D computer graphics applications are typically portrayed either from a particular character's point of view or from a small set of strategically-placed viewpoints. By ignoring camera placement, such applications fail to realize important storytelling capabilities that have been explored by cinematographers for many years. In this paper, we describe several o...

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