نتایج جستجو برای: deform 3d

تعداد نتایج: 190764  

2005
Cheng-Hung Chuang Philip E. Cheng Michelle Liou Cheng-Yu Chen Cheng-Yuan Liou

—This paper presents a constrained self-organizing map (SOM) model for the visualization and reconstruction of the human brain lateral ventricle. The SOM model is a widely used method to approximate large and complex high dimensional data and reduce the data dimension for advanced applications. In our applications, the SOM model is used to deform a spherical network field to a 3D crooked brain ...

2006
Jarek Rossignac Kerem Pekkan Brian Whited Kirk Kanter Shiva Sharma Ajit Yoganathan

The first version of an anatomy editing/surgical planning tool targeting anatomical complexity and patient-specific computational fluid dynamics (CFD) analysis is presented. Novel shape editing concepts and human-shape interaction (HSI) technologies have been combined to facilitate interactive shape alterations and grid generation. At a surgery planning phase, these tools are applied to design ...

2011
Carme Julià Marco Paladini Ravi Garg Domenec Puig Lourdes Agapito

This paper proposes a new algorithm to estimate automatically the number of deformation modes needed to describe a non-rigid object with the well-known low-rank shape model, focusing on the missing data case. The 3D shape is assumed to deform as a linear combination of K rigid shape bases according to time varying coefficients. One of the requirements of this formulation is that the number of b...

Journal: :Medical physics 2008
Jeffrey Bax Derek Cool Lori Gardi Kerry Knight David Smith Jacques Montreuil Shi Sherebrin Cesare Romagnoli Aaron Fenster

There are currently limitations associated with the prostate biopsy procedure, which is the most commonly used method for a definitive diagnosis of prostate cancer. With the use of two-dimensional (2D) transrectal ultrasound (TRUS) for needle-guidance in this procedure, the physician has restricted anatomical reference points for guiding the needle to target sites. Further, any motion of the ph...

Journal: :Computers & Graphics 2009
Luke Olsen Faramarz F. Samavati Mario Costa Sousa Joaquim A. Jorge

User interfaces in modeling have traditionally followed the WIMP (Window, Icon, Menu, Pointer) paradigm. Though functional and very powerful, they can also be cumbersome and daunting to a novice user, and creating a complex model requires considerable expertise and effort. A recent trend is toward more accessible and natural interfaces, which has lead to sketch-based interfaces for modeling (SB...

Journal: :Granular Matter 2021

Abstract An algorithm to re-create virtual aggregates with realistic shapes is presented in this paper. The has been implemented the Unity 3D platform. idea realistically coarse and crushed that are normally used as a material for construction of roads. This method consists two major procedures: (i) combine spherical density function noise matrix based on Perlin obtain appropriate angularity an...

Journal: :Journal of physics 2023

Abstract The research object was the wide-spread shunt extrusion production of large-diameter thick-walled AZ31 magnesium alloy pipe with 360mm outer diameter and 10mm wall thickness. Based on DEFORM-3D finite element software platform, simulation study influence billet pressure carried out to provide theoretical support for reasonable selection equipment tonnage. results show that peak increas...

Journal: :Journal of neuroscience methods 2006
Tao Ju Joe Warren James Carson Musodiq Bello Ioannis Kakadiaris Wah Chiu Christina Thaller Gregor Eichele

Sectioning tissues for optical microscopy often introduces upon the resulting sections distortions that make 3D reconstruction difficult. Here we present an automatic method for producing a smooth 3D volume from distorted 2D sections in the absence of any undistorted references. The method is based on pairwise elastic image warps between successive tissue sections, which can be computed by 2D i...

2000
Wing Ho Leung Belle L. Tseng Zon-Yin Shae Ferdinand Hendriks Tsuhan Chen

In this paper, we present a system for the implementation of a photorealistic avatar using video captured from a user . This is achieved by constructing the dynamic video texture map and combining it with the 3D mesh model of the user to render the photorealistic avatar. The dynamic video texture map reflects the user’s facial expressions and is generated by composing the cylindrical texture ma...

Journal: :Crystals 2022

A three-dimensional cutting simulation prediction model based on DEFORM-3D finite element software was developed and experimentally validated, with a maximum error of 21.1% between the experimental results. The effects difference in mechanism conventional machining (CM) laser-assisted (LAM) TC6 titanium alloy tool wear surface roughness were investigated terms force temperature. depth laser-hea...

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