نتایج جستجو برای: gnutella

تعداد نتایج: 408  

2004
Domenico Talia Paolo Trunfio

Resource discovery is a key issue in Grid environments, since applications are usually constructed by composing hardware and software resources that need to be found and selected. Classical approaches to Grid resource discovery, based on centralized or hierarchical approaches, do not guarantee scalability in large-scale, dynamic Grid environments. On the other hand, the Peer-to-Peer (P2P) parad...

2012
Andrew Koster Jordi Madrenas-Ciurana Nardine Osman Marco Schorlemmer Jordi Sabater-Mir Carles Sierra Dave De Jonge Angela Fabregues Josep Puyol-Gruart Pere Garcia-Calvés

When people need help with day-to-day tasks they turn to family, friends or neighbours to help them out. Finding someone to help out can be a stressful waste of time. Despite an increasingly networked world, technology falls short in supporting such daily irritations. u-Help provides a platform for building a community of helpful people and supports them in finding help for day-to-day tasks. It...

2005
David Hadaller Kevin Regan Tyrel Russell

Peer-to-Peer (P2P) networks have grown to such a massive scale that performing an efficient search in the network is non-trivial. Systems such as Gnutella [1] were initially plagued with scalability problems as the number of users grew into the tens of thousands. As the number of users has now climbed into the millions, system designers have resorted to the use of supernodes to address scalabil...

2002
Beverly Yang Hector Garcia-Molina

Peer-to-peer systems have emerged as a popular way to share huge volumes of data. The usability of these systems depends on effective techniques to find and retrieve data; however, current techniques used in existing P2P systems are often very inefficient. In this paper, we present three techniques for efficient search in P2P systems. We present the design of these techniques, and then evaluate...

2007
William Acosta Surendar Chandra

Peer-to-Peer (P2P) applications, such as Gnutella, are evolving to address some of the observed performance issues. In this paper, we analyze Gnutella behavior in 2003, 2005, and 2006. During this time, the protocol evolved from v0.4 to v0.6 to address problems with overhead of overlay maintenance and query traffic bandwidth. The goal of this paper is to understand whether the newer protocols a...

Journal: :Theor. Comput. Sci. 2006
Fred S. Annexstein Kenneth A. Berman Mihajlo A. Jovanovic

Peer-to-peer overlay networks present new opportunities and challenges for achieving enhanced network functionality at the application level. In this paper we study the impact of point-to-point network latency on flooding broadcast operations in peer-topeer overlay networks. We show that two standard protocol mechanisms, used to control the amount of network resources used during flooding, can ...

2006
Harris Papadakis Paraskevi Fragopoulou Evangelos P. Markatos Marios D. Dikaiakos Alexandros Labrinidis

Unstructured P2P systems exhibit a great deal of robustness and self-healing at the cost of reduced scalability. Resource location is performed using a broadcastlike process called flooding. The work presented in this paper comprises an effort to reduce the overwhelming volume of traffic generated by flooding, thus increasing the scalability of unstructured P2P systems. Using a simple hashbased...

2002
Beverly Yang Hector Garcia-Molina

Peer-to-peer systems have emerged as a popular way to share huge volumes of data. The usability of these systems depends on effective techniques to find and retrieve data; however, current techniques used in existing P2P systems are often very inefficient. In this paper, we present three techniques for efficient search in P2P systems. We present the design of these techniques, and then evaluate...

2003
Abdulmotaleb El-Saddik Andre Dufour

Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus and Gnutella is any indication, peer-to-peer networks will be a major component in the future of computer communications and the Internet. In this work, we conducted a case study by implementing the Xiangqi game using a...

2006
Minyoung Choi Haengrae Cho Dongha Lee Youngmin Park

Peer-to-peer (P2P) systems have become a popular medium through which to share huge amounts of data. On the basis of network topology, P2P systems are divided into three types: centralized, structured distribution, and unstructured distribution. Unstructured P2P systems such as Gnutella are novel in the sense that they are extensible and reliable. However, as the number of participating nodes i...

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