نتایج جستجو برای: interactive content authors
تعداد نتایج: 720377 فیلتر نتایج به سال:
Past research has found that preschool children’s ability to learn educational content from interactive media may be hindered by needing to learn how to use a new interactive device. However, little research has examined the instructional supports parents provide while their children use interactive media. Forty-six preschool children and their parents participated in a 30-min interaction with ...
BACKGROUND Podcasting is currently a popular means of delivery of information with a large number of podcasts specifically tailored for educational purposes. It can be argued that the passive nature of this teaching methodology limits the educational benefit that can be derived from podcasts. This paper describes the development and construction of interactive material for the iPod, and a surve...
In this paper we present a concept of interactive learning in an intelligent remote sensing image database that allows users to query by image content. First, an application-free description of the image content is generated at data insertion. This description should globally capture the structures in the image data. Then, in an interactive step, users of different application fields can define...
User-machine interaction is crucial for information retrieval, especially for spoken content retrieval, because spoken content is difficult to browse, and speech recognition has a high degree of uncertainty. In interactive retrieval, the machine takes different actions to interact with the user to obtain better retrieval results; here it is critical to select the most efficient action. In previ...
This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built with COSMOS (Content Oriented Semantic Modelling Overlay Scheme), which is a modelling scheme that we developed for enabling the semantic content of multimedia to be used within interactive systems.
The recent introduction of Interactive Television provides a novel environment for the support of multimedia content. We present some ideas and initial results from an investigation, where XSL is used to automate the transformation of content developed for the web environment into a form suitable for display on Interactive TV.
The authors propose a new model for medical education based on the "flipped classroom" design. In this model, students would access brief (~10 minute) online videos to learn new concepts on their own time. The content could be viewed by the students as many times as necessary to master the knowledge in preparation for classroom time facilitated by expert faculty leading dynamic, interactive ses...
Previous research investigated how to leverage the new type of social data available on the web, e.g., tags, ratings and reviews, in recommending and personalizing information. However, previous works mainly focused on predicting ratings using collaborative filtering or quantifying personalized ranking quality in simulations. As a consequence, the effect of social information in user’s informat...
The idea that games may contain story elements is a hotly debated topic between ludologists and narratologists. For those in disciplines rooted in more traditional storytelling, the outcome of the game studies debate is largely irrelevant. Story exists where the author believes it exists, at least from a practitioner’s standpoint. In other words, a writer may tell a story within an interactive ...
There are several types of interactive narrative systems that have been developed in recent years. Narrative based games and simulations contain stories and interactions that are designed by human authors. AI based intelligent story generation systems have algorithms that construct narratives automatically from domain descriptions and communicative goals provided by human authors. Drama managem...
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