نتایج جستجو برای: kinect

تعداد نتایج: 2418  

Journal: :Pattern Recognition Letters 2013
Fei Qi Junyu Han Pengjin Wang Guangming Shi Fu Li

0167-8655/$ see front matter 2012 Elsevier B.V. A http://dx.doi.org/10.1016/j.patrec.2012.06.003 ⇑ Corresponding author. E-mail addresses: [email protected] (F. Qi), gmshi@x 1 Principal corresponding author. Depth acquisition becomes inexpensive after the revolutionary invention of Kinect. For computer vision applications, depth maps captured by Kinect require additional processing to fill up mi...

Journal: :CoRR 2015
Farnood Gholami Daria A. Trojan József Kövecses Wassim M. Haddad Behnood Gholami

Gait analysis of patients with neurological disorders, including multiple sclerosis (MS), is important for rehabilitation and treatment. The Mircrosoft Kinect sensor, which was developed for motion recognition in gaming applications, is an ideal candidate for an inexpensive system providing the capability for human gait analysis. In this research, we develop a framework to quantify the gait abn...

2017
Pierre Plantard Hubert P.H. Shum Franck Multon

Evaluation of potential risks of musculoskeletal disorders in real workstations is challenging as the environment is cluttered, which makes it difficult to correctly assess the pose of a worker. Being marker-free and calibration-free, Microsoft Kinect is a promising device to assess these poses, but it can deliver unreliable poses especially when occlusions occur. To overcome this problem, we p...

2015
E. Lachat

RGB-D cameras, also known as range imaging cameras, are a recent generation of sensors. As they are suitable for measuring distances to objects at high frame rate, such sensors are increasingly used for 3D acquisitions, and more generally for applications in robotics or computer vision. This kind of sensors became popular especially since the Kinect v1 (Microsoft) arrived on the market in Novem...

Journal: :Journal of motor behavior 2017
Fabiana Rita Camara Machado Priscilla Pereira Antunes Jandara De Moura Souza Antônio Cardoso Dos Santos Daniela Centenaro Levandowski Alcyr Alves De Oliveira

The authors aimed to investigate the effects of an intervention based on interactive game set with the movement sensor Kinect on children with cerebral palsy (CP). Twenty-eight participants were recruited. Their age was between 3 and 12 years old, and rated as level I, II, or III on the Gross Motor Function Classification System. They played two games from the Xbox 360 Kinect system and were ev...

Journal: : 2022

Dünyada engelli sayısının artmasıyla birlikte fizyoterapiye ihtiyaç duyan insanların sayısı da artmaktadır. Gelişmiş teknolojileri kullanan telerehabilitasyon sistemleri, geleneksel fizyoterapi yöntemlerine göre avantajlara sahiptir. Telerehabilitasyon sayesinde insan iskelet sistemi izlenebilmekte ve hastalara rehabilitasyon yaptırılabilmektedir. Bununla 3 boyutlu hareket izleme sistemlerinin,...

2016
Thomas P. Kersten Daniel Omelanowsky Maren Lindstaedt

In this paper geometric investigations are presented, which demonstrate the potential of the low-cost recording systems DAVID SLS-1 and Microsoft® Kinect for sustainable use in applications for architecture, cultural heritage and archaeology. From the data recorded with DAVID SLS-1 and Microsoft® Kinect 3D models were produced by different programs and these were examined in relation to handlin...

2011
Ninh Bui

This paper will explore the feasibility of applying visual gestures in conjunction with commoditized optic sensor technology to mouse interfaces. To that end, the Microsoft Kinect was used. This can be considered as an implementation detail however for the most part. A Kinect-controllable desktop simulator capable of comprehending visual gestures was developed for usability testing. The goal of...

2016

Cerebral palsy is a group of neurological disorders that impair body movement, muscle coordination, hearing, vision, and cognitive function. Symptoms vary but can include muscle weakness, muscle and joint tightness, abnormal or unsteady gait, seizures, learning disabilities, speech problems, as well as hearing or vision problems [1]. Although cerebral palsy cannot be cured, treatments such as p...

2016
Johannes Rausch Andreas K. Maier Rebecca Fahrig Jang Hwan Choi Waldo Hinshaw Frank Schebesch Sven Haase Jakob Wasza Joachim Hornegger Christian Riess

Objective. To demonstrate a novel approach of compensating overexposure artifacts in CT scans of the knees without attaching any supporting appliances to the patient. C-Arm CT systems offer the opportunity to perform weight-bearing knee scans on standing patients to diagnose diseases like osteoarthritis. However, one serious issue is overexposure of the detector in regions close to the patella,...

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