نتایج جستجو برای: possibily efficient solution

تعداد نتایج: 861688  

1997
Soo-Young Lee Gautam Ghare

High throughput is required in many tasks, especially real-time applications. A logical structure of parallel computing system for such applications is a pipeline of multiprocessor modules to be referred to as PMM. In this paper, a linear array based realization of PMM, referred to as PMMLA (PMM based on Linear Array), is proposed. The main design objective is to achieve uncompromised performan...

Journal: :SIAM Review 2011
Steven J. Brams Michael A. Jones Christian Klamler

We analyze a class of proportional cake-cutting algorithms that use a minimal number of cuts (n − 1 if there are n players) to divide a cake that the players value along one dimension. While these algorithms may not produce an envy-free or efficient allocation—as these terms are used in the fair-division literature—one, divide-and-conquer (D&C), minimizes the maximum number of players that any ...

1999
Ling Liu Calton Pu Wei Tang

This paper presents the design and implementation methodology of the JCQ system, a Java-based Continual Query system for update monitoring over Web information sources. A continual query is a standing query that monitors updates of interest using distributed triggers and notiies users whenever the updates reach speciied thresholds. In this paper we focus on the strategies and techniques develop...

Journal: :CoRR 2016
Erel Segal-Halevi Shmuel Nitzan

We extend the classic cake-cutting problem to a situation in which the ”cake” is divided among families. Each piece of cake is owned and used simultaneously by all members of the family. A typical example of such a cake is land. We examine three ways to assess the fairness of such a division, based on the classic no-envy criterion: (a) Average envy-freeness means that for each family, the avera...

2009
Steven J. Brams

Properties of discrete cake-cutting procedures that use a minimal number of cuts (n – 1 if there are n players) are analyzed. None is always envy-free or efficient, but divideand-conquer (D&C) minimizes the maximum number of players that any single player may envy. It works by asking n ≥ 2 players successively to place marks on a cake that divide it into equal or approximately equal halves, the...

1998
ELISHA PETERSON FRANCIS EDWARD SU

We develop the rst explicit procedures for exact envy-free chore division for 4 or more players. We also give a simple 3-person procedure. Our 4-person moving-knife scheme and n-person discrete algorithm are accomplished by exploiting a notion of \irrevocable advantage" for chores, and are motivated by similar solutions for cake-cutting by Brams, Taylor, and Zwicker. We discuss the diierences b...

Journal: :J. Applied Probability 2015
Svante Janson

It is well-known that the central limit theorem holds for partial sums of a stationary sequence (Xi) of m-dependent random variables with finite variance; however, the limit may be degenerate with variance 0 even if Var(Xi) 6= 0. We show that this happens only in the case when Xi − EXi = Yi − Yi−1 for an (m − 1)-dependent stationary sequence (Yi) with finite variance (a result implicit in earli...

2009
Ariel D. Procaccia

The problem of fairly dividing a cake (as a metaphor for a heterogeneous divisible good) has been the subject of much interest since the 1940’s, and is of importance in multiagent resource allocation. Two fairness criteria are usually considered: proportionality, in the sense that each of the n agents receives at least 1/n of the cake; and the stronger property of envy-freeness, namely that eac...

Journal: :international journal of information, security and systems management 2015
tayebeh rezaeitaziania mahnaz barkhordariahmadi

this paper proposes a method for ranking decision making units (dmus) using some of the multiple criteria decision making / multiple attribute decision making          (mcdm /madm) techniques, namely, interval analytic hierarchy process (iahp)          and the technique for order preference by similarity to an ideal solution (topsis).          since the efficiency score of unity is assigned to ...

Journal: :international journal of industrial engineering and productional research- 0
danial khorasanian iut ghasem moslehi iut

in this paper, we propose an iterated greedy algorithm for solving the blocking flow shop scheduling problem with total flow time minimization objective. the steps of this algorithm are designed very efficient. for generating an initial solution, we develop an efficient constructive heuristic by modifying the best known neh algorithm. effectiveness of the proposed iterated greedy algorithm is t...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید