نتایج جستجو برای: radiance software

تعداد نتایج: 440726  

2005
Kenneth J. Voss Albert L. Chapin

We have built a new instrument to measure the in-water spectral upwelling radiance distribution. This instrument measures the radiance distribution at six wavelengths and obtains a complete suite of measurements (6 spectral data images with associated dark images) in approximately 2 minutes (in clear water). This instrument is much smaller than previous instruments (0.3 m in diameter and 0.3 m ...

2013
Juha-Matti Hirvonen Liisa Halonen

ii Abstract (in Finnish) iiiin Finnish) iii

2010

In 1900, Max Planck developed the modern theory describing the radiation field of a blackbody. At the time, there were two distinct models for blackbody radiation: the Rayleigh-Jeans law, which fit the measurements well at low frequencies, and Wien’s law, which worked well at high frequencies, but neither worked everywhere. Planck, by making the ingenious assumption that the energy of the modes...

Journal: :Comput. Graph. Forum 2015
Beibei Wang Xiangxu Meng Tamy Boubekeur

Point-Based Global Illumination (PBGI) is a popular rendering method in special effects and motion picture productions. This algorithm provides a diffuse global illumination solution by caching radiance in a mesh-less hierarchical data structure during a pre-process, while solving for visibility over this cache, at rendering time and for each receiver, using microbuffers, which are localized de...

Journal: :Comput. Graph. Forum 2012
Daniel Scherzer Chuong H. Nguyen Tobias Ritschel Hans-Peter Seidel

The incident indirect light over a range of image pixels is often coherent. Two common approaches to exploit this inter-pixel coherence to improve rendering performance are Irradiance Caching and Radiance Caching. Both compute incident indirect light only for a small subset of pixels (the cache), and later interpolate between pixels. Irradiance Caching uses scalar values that can be interpolate...

Journal: :Computers & Graphics 2003
György Antal László Szirmay-Kalos Ferenc Csonka Csaba Kelemen

Architectural walkthroughs require fast global illumination algorithms and also accurate results from certain viewpoints. This paper introduces a global illumination method that combines several strategies to meet the contradicting criteria of architectural walkthroughs. The methods include parallel and perspective ray-bundle shooting and ray shooting. Each method is designed to randomly approx...

Journal: :Scientific Technical Review 2019

Journal: :Journal of the Illuminating Engineering Institute of Japan 1997

2001
Russell Maunder Michael Donn Sam Curtis Steven Lee

Students in Schools of Architecture around the world are discovering the joys and perils of software that models the physics of light transmission and reflection in buildings. Radiosity and ray tracing options are being explored by program developers in their search for the correct balance between simulation efficiency and realism. The hyper-realistic images produced almost as a by-product of t...

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