نتایج جستجو برای: soccer league competition
تعداد نتایج: 101077 فیلتر نتایج به سال:
Previous investigators have reported significant relationships between tests of physical qualities and physical match performance in high-intensity, intermittent team sport (e.g., soccer) players. Although rugby league requires competitors to perform high-intensity running, unlike most other high-intensity intermittent team sports, the physical demands are significantly increased through the la...
The purpose in this study was to understanding the relationship among the attitude, behavior loyalty, sponsorship awareness, attitude toward the sponsor and purchase intension of the both actual sponsor for the team Sport Lisboa e Befica (SLB) in Portuguese soccer league. Data were collected by fan of the soccer team. The data was used conform factor analysis (CFA) to testing the significant of...
Robot soccer is one of the relevant candidates for the standard challenging problems in Artificial Intelligence. Our two teams, Team Miya and Team Niken, participated to the simulation league of RoboCup97 Nagoya (Japan, August 1997) [1]. Moreover, we sent Team Miya2 to the simulation league of RoboCup98 Paris (France, July 1998) [2]. Team KU-Sakura2 is an improved version of Miya[3] and Miya2[4...
Diagnostic tests for normality, heteroscedasticity and structural stability are reported for an ordered probit model applied to an English league soccer match results data set. The unsystematic component in match results is found to be normal and homoscedastic, but the ordered probit model parameters reflecting relative team strengths are found to change significantly within the soccer season. ...
To succeed in the RoboCup Soccer 2D Simulation League, team players need to show a high degree of coherent mobility. In this paper we describe a bio-inspired mechanism employed by our team, Gliders2015, during a dynamic positioning. The mechanism is based on elements of flocking behaviour and is sufficiently generic to be applicable to other RoboCup Soccer Leagues. The proposed approach has bee...
We present a modular approach to model multi-agent simulations in 3D environments. Using this approach, we implemented a generic simulator which is totally decoupled from the actual simulation it performs. We believe that for Soccer Simulation League a transition to 3D states exiting new research problems and equally makes it more attractive to watch for spectators. We are proposing to use our ...
In this paper we describe our team, KU-Sakura2, which is to participate in the simulation league of RoboCup-99 Stockholm. KU-Sakura2 is characterized by soccer agents that make tactical plays and passes using communication between players.
AIM This study investigated how performance was affected after soccer players, in a postprandial state, ingested a 7% carbohydrate (CHO) solution compared to a placebo (0% CHO) during a simulated soccer match. METHODS Using a double-blind placebo-controlled design, 22 trained male league soccer players (age: 24 ± 7 years, wt: 73.4 ± 12.0 kg, VO2max: 51.8 ± 4.3 mL O2/kg/min) completed two tria...
This paper describes two major humanoid robotic competitions: the RoboCup Humanoid League and the FIRA HuroCup, which were both introduced in 2002. Even though both competitions have the final goal of creating a team of robots that can compete with humans in a soccer math, the two associations focused on different intermediate goals. RoboCup focused on interesting soccer matches between teams o...
We present an analytical modeling of soccer football, and formulas to measure the average occurrence of plays per minute and the efficiency of a player in each playing position are proposed . Using data from the Spanish League on the occurrence of plays per player, we validate the proposed formulas. The correct sequence of moves is by means of the transition function of a finite automaton to so...
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