نتایج جستجو برای: torrance creativity test

تعداد نتایج: 829411  

2012
Ravi Kant

The present study was undertaken to study of creativity in relation to TV viewing habits of secondary school students. The sample consists of 400 secondary school students of Rampur city. Verbal test of creativity and TV viewing habits questionnaire were used for this investigation. The result of this study shows that on some behalf TV viewing is negatively related to creativity but overall TV ...

Journal: :Cerebral cortex 2012
Hikaru Takeuchi Yasuyuki Taki Hiroshi Hashizume Yuko Sassa Tomomi Nagase Rui Nouchi Ryuta Kawashima

The analysis of functional connectivity at rest (rFC) enables us to know how brain regions within and between networks interact. In this study, we used resting-state functional magnetic resonance imaging and a creativity test of divergent thinking (DT) to investigate the relationship between creativity measured by DT and rFC. We took the medial prefrontal cortex (mPFC) to be the seed region and...

ژورنال: رویش روانشناسی 2019

The current research aims at predicting traffic police staffs satisfaction with life based on creativity and self-efficiency. It is a descriptive correlational research study. The research statistical population includes all traffic police staffs of Birjand city in 2014; their total number was equal to 55 persons. Considering the statistical population size, census method was used and the entir...

2009
Eve A. Forster Kevin N. Dunbar

The Uses of Objects Task is a widely used creativity test. The test is usually scored by humans, which introduces subjectivity and individual variance into creativity scores. Here, we present a new computational method for scoring creativity: Latent Semantic Analysis (LSA), a tool used to measure semantic distance between words. 33 participants provided creative uses for 20 separate objects. We...

2005
Mi Hyun Kim Yong Se Kim Sun Tai Jin

It has been found that design creativity is closely related with personal characteristics and design-related abilities. To verify this fact systematically, I inspected personal characteristics and learning styles. Moreover I assessed spatial perceptual ability, constructive perceptual ability and visual reasoning ability as design-related ability. Also, students were received several designrela...

Journal: :Endocrinology and metabolism clinics of North America 2005
Peter Y Liu Ronald S Swerdloff Christina Wang

Relative Testosterone Deficiency in Older Men: Clinical Definition and Presentation Peter Y. Liu, MD, PhD, Ronald S. Swerdloff, MD, Christina Wang, MD* Division of Endocrinology, Department of Medicine, Los Angeles Biomedical Research Institute, Harbor–University of California at Los Angeles Medical Center, Torrance, CA, USA David Geffen School of Medicine, University of California at Los Angel...

Journal: :Science 2010
William K Lim

1547 COVER Sunset for silicon? The push toward electronics that are smaller, faster, and more flexible requires either new inorganic and organic materials or new functionality for silicon and new transistor designs. See the special section beginning on page 1595.

2016
Yu-Shan Chen Tai-Wei Chang Chun-Yu Lin Pi-Yu Lai Kuan-Hung Wang

This study fills the research gap in the exploration of the relationships between both proactive and reactive green innovations and green product development performance, and examines the mediating effect of green creativity. Structural equation modeling (SEM) is utilized to test the hypotheses. From the sample of 146 valid respondents, the results show that proactive green innovation positivel...

2012
Mikhail Fominykh Monica Divitini Ekaterina Prasolova-Førland

Social media are known for substantial creativity support, as they allow users exploring, creating, and sharing various types of content. Social 3D virtual worlds, such as Second Life, can also be seen as a social media that have wide possibilities for being creative. In this paper, we explore how 3D virtual worlds can support creativity in educational settings, including creativity of the coll...

2001
ROB SAUNDERS JOHN S. GERO

We present a novel approach to the computational study of creativity, called artificial creativity. Artificial creativity promotes the study of the creative behaviour of individuals and societies in artificial societies of agents. It is similar to the approach to that taken by Artificial Life researchers involved in developing computational models. We present a framework for developing artifici...

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