نتایج جستجو برای: video games addiction

تعداد نتایج: 245396  

Journal: :Biomedica : revista del Instituto Nacional de Salud 2002
S Liliana Escobar-Chaves Steve Kelder Pamela Orpinas

Multiple factors are involved in the occurrence of aggressive behavior. The purpose of this study was to evaluate the hypotheses that Latino middle school children exposed to higher levels of video game playing will exhibit a higher level of aggression and fighting compared to children exposed to lower levels and that the more acculturated middle school Latino children will play more video game...

2008
Anna Spagnolli Luciano Gamberini Wannes Ribbens Mariek Vanden Abeele

Most research on the determinants of Presence focuses on aspects within the technology. Research on user characteristics and how they affect Presence is rather scarce. This paper presents the results from a stepwise multiple regression analysis in which the experienced Presence in video games is predicted by a set of user characteristics, among which three psychological constructs: the perceive...

2010
T. Atilla Ceranoglu

Video games have found their way into the clinical care of youth in most medical fields, and academic interest in their use is increasing steadily. The popularity of video games among youth may qualify them as a useful tool in psychotherapy for children and adolescents. Limited literature on use of video games in mental health care suggests that they can help young patients become more cooperat...

2006
N. L. CARNAGEY

Department of Psychology Iowa State University, Ames, IA, USA Over the last 30 years, the video game industry has grown into a multi-billion dollar business. More children and adults are spending time playing computer games, consoles games, and online games than ever before. Violence is a dominant theme in most of the popular video games. This article reviews the current literature on effects o...

2016
Manpreet K. Dhuffar Mark D. Griffiths

Background Over the last 20 years, behavioral addictions (e.g., addictions to gambling, playing video games, work, etc.) have become more accepted among both public and scientific communities. Addiction to sex is arguably a more controversial issue, but this does not take away from the fact that some individuals seek professional help for problematic excessive sex, irrespective of how the behav...

Journal: :Indonesian Journal of Counseling and Development 2022

Gaming addiction is the intense and overuse of games that can lead to various problems. Addiction online makes you lose control over playing time, causing problems in one's life. Individuals spend time games, there will be disturbances, especially their learning, social, school, work who are generally still school spending cause learning achievement decline so conditions disrupted. This him una...

2001
Nitin Chopra

Having clearly identified which games I will focus on, let me expound for a moment on the creative genius that is responsible for these games. Nintendo is responsible for this suite of Mario games and all its derivatives. A century-old Japanese establishment that started out as a card-making business, Nintendo has evolved over the past hundred years from a tiny card manufacturer to a massive vi...

Journal: :Work 2012
Christopher B Mayhorn Patrick G Nyeste

Phishing is an increasingly more prevalent form of online, social engineered scams that escalate costs and risks to society year to year. This study demonstrates an association between anti-phishing training techniques used in previous research and individual differences which could affect phishing susceptibility. Results indicated that anti-phishing training in both a simple comic and more com...

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