نتایج جستجو برای: audiences

تعداد نتایج: 6674  

Journal: :Cognitive science 2008
Jonathan S. Herberg Megan M. Saylor Palis Ratanaswasd Daniel T. Levin D. Mitchell Wilkes

People may exhibit two kinds of modifications when demonstrating action for others: modifications to facilitate bottom-up, or sensory-based processing; and modifications to facilitate top-down, or knowledge-based processing. The current study examined actors' production of such modifications in action demonstrations for audiences that differed in their capacity for intentional reasoning. Actors...

2012
Daphne Duin David King Peter van den Besselaar

Research evaluation should take into account the intended scholarly and non-scholarly audiences of the research output. This holds too for research infrastructures, which often aim at serving a large variety of audiences. With research and research infrastructures moving to the web, new possibilities are emerging for evaluation metrics. This paper proposes a feasible indicator for measuring the...

2012
Sabina Head

Futurists build scenarios for clients and are concerned with effectively communicating them. Stories provide frameworks and aim to engage audiences with entertainment techniques that include more than rational thinking and analysis, by exploring alternative futures involving characters and events as individuals deal with issues brought about by a new situation. Stories work at multiple levels i...

2016
Mathieu Chollet Nithin Chandrashekhar Ari Shapiro Louis-Philippe Morency Stefan Scherer

Virtual audiences are used for training public speaking and mitigating anxiety related to it. However, research has been scarce on studying how virtual audiences are perceived and which non-verbal behaviors should be used to make such an audience appear in particular states, such as boredom or engagement. Recently, crowdsourcing methods have been proposed for collecting data for building virtua...

2013
Li Zhang John A. Barnden Ming Jiang

We have developed an intelligent agent to engage with users in virtual drama improvisation previously. The agent was able to perform sentence-level affect detection especially from inputs with strong emotional indicators. In this research, we employ latent semantic analysis to interpret emotional expressions with vague affect indicators and ambiguous audiences. Latent semantic analysis is thus ...

Journal: :Developmental psychology 2005
Kate C McLean

Personally important autobiographical memories are the smallest unit of the life story, which begins to emerge in adolescence. This study examined 2 features of self-defining memories in late adolescence, the meaning made of the memories to garner an understanding of the narrative construction of identity as a life story and how those memories were told with an emphasis on the functions for tel...

Journal: :Value in health : the journal of the International Society for Pharmacoeconomics and Outcomes Research 2015
Shannon M Sullivan George Wells Doug Coyle

OBJECTIVES To systematically review health economic guidelines for information on how to present health economic evaluations and consider implications for nontechnical audiences such as policymakers. METHODS Electronic databases and supplementary sources were searched for economic evaluation guidelines. Guidelines were critically appraised. Descriptive characteristics, standard formats, suppo...

2013
Claudia Wagner Philipp Singer Lisa Posch Markus Strohmaier

Interpreting the meaning of a document represents a fundamental challenge for current semantic analysis methods. One interesting aspect mostly neglected by existing methods is that authors of a document usually assume certain background knowledge of their intended audience. Based on this knowledge, authors usually decide what to communicate and how to communicate it. Traditionally, this kind of...

2011
BEN MEDLER

Tracking player data in video games has increased in recent years. Data such as click-throughstreams and event logs are currently being captured within most major games, while other researchers are prototyping new ways of capturing data from a player’s physical body movement or internal brainwaves. The wealth of data produced is beneficial for a wide variety of audiences within the game communi...

2015
Leah M. Kaufmann David J. Pedder

The current research explored perceptions of disclosing the information of “I am gay”, “I am heterosexual”, and “I am a virgin” to a variety of audiences. Participants were 842 undergraduate students who evaluated the valence of each disclosure, listed the associated feelings, and rated the comfort of disclosing such information to various audiences (e.g., a family member, online community). Pa...

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