نتایج جستجو برای: based virtual class room wvc

تعداد نتایج: 3397307  

Introduction and purpose: Balance disorder and falling is one of the most important consequences of aging, worrying consequences that entails, including bone fractures .The purpose of this study was to determine the effect of eight weeks virtual reality-based balance training on the balance of elderly men. Materials and Methods: The present study was a semi-experimental and applied to 26 elder...

Journal: :تحقیقات نوین در برق 0
محمد صفرعلی نجار mohammad safar ali najjar محسن صنیعی mohsen saniei

abstract: enviromental concerns, improvements in renewable energy technologies, governmental incentives for the use of these resources, and increased t&d; costs, are the main factors driving the energy sector into a new era, where considerable portions of electrical demand will be met through widespread installation of distributed energy resources (ders). the virtual power plant (vpp) is a dece...

Journal: :Studies in health technology and informatics 2008
Roger Phillips James W. Ward L. Page C. Grau Annette Bøjen J. Hall K. Nielsen V. Nordentoft Andy W. Beavis

A report in 2007 to the UK Government identified a crisis in England for training staff and students for the radiotherapy treatment of cancer. The Hull authors have developed an immersive life size virtual environment of a radiotherapy treatment room, known as VERT, to address this problem. VERT provides the trainee with models, simulation, enhanced visualization and training aids for treatment...

2005
Stefan Petrausch Sascha Spors Rudolf Rabenstein

Active room compensation based on wave field synthesis (WFS) has been recently introduced. So far, the verification of the compensation algorithms is only possible through elaborate acoustical measurements. Therefore, a new simulation method is applied that is based on the functional transformation method (FTM). Compared with other simulation techniques, the FTM provides several advantages that...

2011

Virtual reality (VR) technologies and systems have the potential to play a key role in assisting disabled inhabitants of smart home environments with instrumental activities of daily living (IADLs). While immersive environments have useful applications in the fields of gaming, simulation, and manufacturing, their capabilities have been largely untapped in smart home environments. We have develo...

Journal: :International Journal of Technology: IJ Tech 2022

Wildlife-vehicle collision (WVC) has been a significant threat to endangered species in Malaysia. Due excessive development, tropical rainforests and their inhabitants have edged towards extinction. Road buildings other linear infrast

2005
Reda Alhajj Faruk Polat

Users may derive new classes by defining views based on the current database contents. Some virtual classes are classified as brothers of existing classes, and others are either superclasses or subclasses of existing base and virtual classes. A base class is defined directly by the user using class definition constructs. A virtual class is classified as a brother of another class if it is deriv...

1996
Jyri Huopaniemi Lauri Savioja Tapio Takala

A real-time virtual audio reality model has been created. The system includes model-based sound synthesizers, geometric room acoustics modeling, binaural auralization for headphone or loudspeaker listening, and high-quality animation. The design goals of the overall project have been to create a virtual musical event that is as authentic as possible both in terms of audio and visual quality. No...

1998
Sing Bing Kang Pavan K. Desikan

The traditional approach of generating novel virtual views of an object or a scene is to render the appropriate 3-D model. The alternative is to render directly from the original images; this approach, which is based on pixel interpolation or reprojection, is called image-based rendering. In this paper, we describe a technique that enables virtual navigation within a complex environment using a...

2008
Victoria Interrante

This paper presents an experiment using physiological monitoring of heart rate and galvanic skin response to investigate the effects of a fully tracked human avatar representation on presence in immersive virtual environments (IVEs). The experiments will compare participants’ physiological reactions in a high fidelity virtual replica of the room occupied and their reactions to a stressful model...

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