نتایج جستجو برای: communicative mobile app

تعداد نتایج: 200027  

Journal: :iJIM 2007
Daniel Wessel Eva Mayr

In this article we discuss potential scenarios of use for mobile media in museums and the challenges they pose. We examine how the characteristics of mobile technology suit the specific characteristics of a museum setting. Based on these considerations different ways to support visitors with mobile devices are put forward: attentional focus and guidance; satisfaction of situational interest; in...

Journal: :Library Hi Tech 2012
Tamara Pianos

Purpose – The author developed a specialized app to cater to the needs of researchers in business and economics. At the same time the number of library apps in general increased dramatically. This article intends to put the author’s efforts in developing a specialized app into the context of the development of mobile apps for library users in general. Design/methodology/approach – This paper re...

2013
Johanna Okerlund Franklyn Turbak

App Inventor is a popular blocks programming environment for creating mobile apps for Android phones. In our ongoing project, we are analyzing App Inventor blocks programs to understand their effectiveness for creating apps and learning programming. Our ultimate goals are to give feedback to users about their programs and give guidance to the developers of App Inventor for improving its usability.

2013
Jose Mendez Antonette Mendoza

Information technology has the potential to provide enormous benefits and enhanced quality of life among the elderly. Yet the use of information technology among the elderly, especially mobile applications is limited. This study seeks to develop a conceptual framework for the design and evaluation of usability of mobile applications for the elderly; and to understand the limitations that the el...

2007
Aaron Marcus

The LoCoS universal visible language developed by the graphic/sign designer Yukio Ota in Japan in 1964 may serve as a usable, useful, and appealing basis for a mobile phone applications that can provide capabilities for communication among people who do not share a spoken language. Userinterface design issues including display and input are discussed in conjunction with prototype screens showin...

2013
Adriano Baratè Luca A. Ludovico

According to recent researches, gaming can be used in educational contexts to improve learning processes. In this work, at first serious games are introduced by defining their key features, then their applicability to the music education field will be discussed. Finally, the paper will present a specific case study focusing on real-time solfège of scores with frequent clef changes. The resultin...

Journal: :British Journal of Sports Medicine 2017

Journal: :The Arsenal: The Undergraduate Research Journal of Augusta University 2020

Journal: :International Journal for Innovation Education and Research 2019

2016
Jessica D Rothstein Larissa Jennings Anitha Moorthy Fan Yang Lisa Gee Karen Romano David Hutchful Alain B Labrique Amnesty E LeFevre

Mobile phone applications may enhance the delivery of critical health services and the accuracy of health service data. Yet, the opinions and experiences of frontline health workers on using mobile apps to track pregnant and recently delivered women are underreported. This evaluation qualitatively assessed the feasibility, usability, and acceptability of a mobile Client Data App for maternal, n...

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