نتایج جستجو برای: interactive whiteboard
تعداد نتایج: 92412 فیلتر نتایج به سال:
This paper discusses research into online, multi-user, interactive virtual worlds for use in education. A 3D virtual gallery with a shared whiteboard has been developed using several multimedia software packages. The results show that it is possible to create effective, intuitive virtual environments in which users may interact, communicate and collaborate with projects. Technical, social and p...
Connected learning using video conferencing, the interactive whiteboard and Web 2.0 tools is possible in the new “interactive classroom” more than 2,240 New South Wales public schools will receive over the next four years. In Australia the New South Wales Department of Education and Training (NSWDET) is delivering $AUS 158 million of infrastructure and services to schools and technical and furt...
We have built and evaluated a prototype of a tool called Knight. The tool uses an electronic whiteboard a large, touch sensitive computer screen (currently a SMART Board http://www.smarttech.com). The large drawing space resembles a traditional whiteboard: Pens are used as input devices and several persons can work around it. Thus, it naturally supports collaborative work. Furthermore, the Knig...
An Interactive Whiteboard (IWB) is a device that is a giant tactile and projection screen. It can be considered as one of the main elements for pedagogical innovation with information technology. IWB allows to transform the classical classroom environment into a working and learning interactive environment. This pedagogical tool is particularly pertinent in higher school especially in scientifi...
Modeling is important in object-oriented software development. Although a number of Computer Aided Software Engineering (CASE) tools are available, and even though some are technically advanced, few developers use them. This paper describes our attempt to examine the requirements needed to provide tool support for the development process, and describes and evaluates a tool, Knight, which has be...
We present U-Note, an augmented teaching and learning system leveraging the advantages of paper while letting teachers and pupils benefit from the richness that digital media can bring to a lecture. U-Note provides automatic linking between the notes of the pupils’ notebooks and various events that occurred during the class (such as opening digital documents, changing slides, writing text on an...
In this paper we present two virtual characters in an interactive poker game using RFID-tagged poker cards for the interaction. To support the game creation process, we have combined models, methods, and technology that are currently investigated in the ECA research field in a unique way. A powerful and easy-to-use multimodal dialog authoring tool is used for the modeling of game content and in...
In this paper an integrated system to support an educational process called COSOFT (Computer Support for Face-to-face Teaching) is presented. It is intended for use by authors, teachers and students, who can use it to enhance the traditional ways of working inside and outside the classroom. The scenario for the system is the Computer-integrated Classroom (CiC), which is a traditional classroom ...
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