نتایج جستجو برای: learners engagement
تعداد نتایج: 95112 فیلتر نتایج به سال:
This study explored the experiences and perceptions of family engagement Nepali-speaking parents dual language learners at Head Start. Using Start framework an equitable collaboration perspective, interviews with 10 families who are refugee backgrounds were analyzed. The benefited from in particular ways (e.g., positive parent–child relationship, lifelong educators learners). However, teacher w...
BACKGROUND Junior doctors in the UK must complete various educational components during their two year Foundation training programme. It is important that mandatory learning is informative and engaging. The aim of this study was to evaluate trainee doctors' perceptions of a Technology Enhanced Learning (TEL) programme developed to improve prescribing competency. METHOD Focus groups and interv...
Skill development is being promoted throughout the country, as a channel to create employable resource. Massive Online Open Courses (MOOCs) can provide a platform to enable such skill development programs at scale. The IITBombayX course, Basic 3D animation using Blender (SKANI101x), was the first of its kind offering of a Skill Development MOOC (sdMOOC) for the Indian learners. Over its two off...
Patient engagement has become a primary care research and practice priority. Little guidance exists, however, on how best to engage patients in primary care practice improvement, or how to measure the impact of their engagement. We present an overview of group concept mapping as a method for engaging patients in primary care practice improvement. We detail the group concept mapping process as a...
The present study was aimed at investigating the relationships between students’ perceived classroom achievement goals, school engagement and substance use in terms of smoking and drinking, and at investigating gender differences regarding these issues in a sample of 1,239 Norwegian 10 grade students. A multivariate analysis showed that motivational and affective school engagement was predicted...
Gamification is the use of game elements in non-gaming contexts. This paper explored how gamification can be a motivation and engagement tool for adult learners an End-user Computing (EUC) course. Due to their high workloads limited practice opportunities, staff members at University Technology (UoT) struggled find time enhance EUC skills. The researchers used Jasperactive platform teach skills...
Massive open online courses (MOOCs) represent a new and potentially transformative model for providing educational opportunities to learners not enrolled in a formal educational program. The authors describe the experience of developing and offering eight MOOCs on a variety of public health topics. Existing institutional infrastructure and experience with both for-credit online education and op...
Complete involvement of learners in their learning environment has the potential to promote better absorption of knowledge, through pedagogic mechanisms such as experiential learning. To support such approaches within the domain of cultural heritage, this article discusses the deployment of tactile perception as a part of an ongoing development of a multimodal learning platform to complement le...
This study is aimed to develop a face-to-face collaborative English vocabulary acquisition game system on portable devices, called Wireless Crossword Fan-Tan Game (WiCFG). One class of 32 primary school students in Taiwan participated in this study. Students’ learning outcome, motivation, and attitude were collected and analyzed. In their small group interaction, we analyzed and generalized thr...
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