نتایج جستجو برای: wired network
تعداد نتایج: 675376 فیلتر نتایج به سال:
Dimensioning of mobile networks (e.g. 2G, 3G, WLAN etc.) is more or less restricted to the service area projection and wireless capacity formulation (calculation of number of base stations/access points (BSs/APs) required) in supporting the anticipated traffic load. As the Beyond Third Generation (B3G) network promises to provide inter-connectivity among all existing technologies with minimal s...
In this work we present a tool for the automated design of Wireless Mesh Networks (WMN). The general scenario we envision is that of constructing WMNs with WLAN networks as clients (tier 1) and a mesh network (tier 2) to provide interWLAN as well as gateway connectivity. Our main aim in this work is to a) design capacity-constrained WMNs, b) build resilient WMNs with transient demands. IEEE 802...
A wireless ad hoc network does not require wired infrastructure or network management terminal. That is, it is self-organized only with wireless terminals that exchange network information, maintain routes, and construct a multi-hop distributed network. In the wireless ad hoc network, there is no need for wired infrastructure or network management terminal. Therefore, quickly and easily we can ...
Design and Implementation of Video Streaming Hot-plug between Wired and Wireless Networks Using SCTP
Video streaming hot-plug is defined as keeping video streaming to be continuous when a host is switched from wired/wireless to wireless/wired networks, or from one wireless network to another wireless network. In this paper, video streaming hot-plug mechanisms using Stream Control Transmission Protocol (SCTP), which is a new transport layer protocol supporting multihoming, are investigated. Usi...
Media streams distribution over a wired network to static hosts can be realized by Client/Server mode or Peer-to-Peer overlay networks. However, if the end hosts are mobile over heterogeneous wireless access networks, one needs to consider many operational issues such as network detection, handoff, join and leave latency, and desired level of quality of service, as well as caching. In the lates...
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